The trailer patch is available on Phabricator. It just adds constant framerate and jpg support.
https://code.wildfiregames.com/D3507
The thing it relies on is in the game. Then you just have to write scenarios like those
https://github.com/0ADMods/trailer_tools
So you can actually have videos but they will run as fast as your PC can handle.
FFMpeg has to be downloaded manually cause it has a special license no? I know of no software bundled with it.
Raises the question of distro support too. Also backend integration with the renderer I guess ?
Buggy how? Just the projectile not showing up the first time ?
or the fact that missing anims will show an out of sync idle because it removes animation sync.
VLC said we could ask them for a special integration when I asked them last week but there seemed to be money involved. An advantage is they apparently don't require codecs.
@The Undying Nephalim currently uses buttons that open youtube. He said he has a friend who added video support for another engine. But hasn't convinced him yet.
But basically we just need to support one video format.
Hey I'm not sure how hard it would be to create one, but for now there is nothing of the sort sorry. The main website and trac have a rss feed but they don't link directly. We don't release that often though so I could ping you when we do?