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Posts
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Everything posted by Stan`
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@feneur Wasn't sure whether you'd seen it or no
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@feneur Can you do something ?
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@Andrettin
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@Servo you have to clone each of the repos, or download zips (there is an option on github) @wowgetoffyourcellphone
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@Servo For some reason crashlog.dmp was corrupted can you zip it and upload it again ?
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Wrong forum though.
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@Lion.Kanzen Thanks. @Alexandermb, I'll have a look tomorow. EDIT : Commited.
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Capturing buildings (round 2)
Stan` replied to wraitii's topic in Game Development & Technical Discussion
You can ctrl + click on buildings the icon will change and they'll attack instead of capture -
Spec induce lag as they need to receive the game state too. So if they have an awfull connection it's going to slow everyone down
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@Hannibal_Barca Actually not true @s0600204 just did remove the history strings
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
I support that- 529 replies
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- delenda est
- terra magna
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(and 3 more)
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The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
@LordGood Enrique made quite some egyptian statues maybe a retexture could work;- 1.038 replies
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- civ profile
- history
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The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
@LordGood Well they didn't have such a complete thread to back them up either.- 1.038 replies
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- civ profile
- history
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Maybe not @Servo Can you report it here the next time it happens ?
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@vladislavbelov Looking at the screen shot I'm not sure those crashes are related. One is about savegame.cpp and the other seems related to something else.
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
@wackyserious @wowgetoffyourcellphone Here is the thureos without metal bar. And the UV Layout in case you'd need it. File: thureos_curved_no_metal.dae- 529 replies
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- delenda est
- terra magna
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
Thanks !- 529 replies
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- delenda est
- terra magna
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(and 3 more)
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Terra Magna Infrastructure / Kushites Mod Integration
Stan` replied to balduin's topic in Rise of the East
Great then -
===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
Sure thing anyone knows the same name ?- 529 replies
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- delenda est
- terra magna
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(and 3 more)
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Terra Magna Infrastructure / Kushites Mod Integration
Stan` replied to balduin's topic in Rise of the East
Ah that I don't know about... @niektb -
You need to make changes to the code I think those path are hard coded.
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Terra Magna Infrastructure / Kushites Mod Integration
Stan` replied to balduin's topic in Rise of the East
@Lion.Kanzen what was broken ?