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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Vertex groups Could you film your rigging process on this model ? I'll need to do the same with the donkeys.
  2. Did you find infos on ornate models ? edit sorry didn ´t saw you edit
  3. DId you change your mind. Also I can't see your pictures.
  4. Well let me introduce what I do.. I'm an average modeler, and a poor texturer. I also know a bit of C, C#, lua, and Website JS. You wanted to know if you should have a programmer sign or a mapper sign. Well I guess programmer is more appropriate since you will code when mapping
  5. Yup I guess you can go with Hephaestion. I won't be able to teach you anything whatsoever in scenario making.
  6. *Stan realises he is been granted a lot of power"
  7. Well this is still to be defined. Since it's an OSP (Open Source Project) I can change it to fit the needs. I guess I could make it wonder around.
  8. Well... That shouldn't take long then. I'll see what I can do. I'm on holyday, next week.
  9. Hard part is those dogs. You'll need other references.
  10. Lion maybe you should move it to the Com research so that people don't have to go to Aristea to help you Which of those do you prefer ?
  11. Maybe you could help hephaestion with his coding tasks until triggers are implemented
  12. So what are your interest here mapping coding modelling ?
  13. Hi Tanksy welcome to the council of modders looking forward to working with you
  14. I meant the transversal bars and the number of ropes
  15. I will take that axe If you are okay with it. I was wondering if I should make two variations, one standard, like the basic soldier, and one ornate like this
  16. Those drawings are nice, but do you want it to be as complex ? There are a lot of wood planks everywhere.
  17. Are war hammers like they were in AOM historically accurate ?
  18. I don't think there are any concepts for now. We still need the triggers that are planned for A17. That will make a lot of things possible, and we will be able to invite mappers
  19. Standard Tutorials to learn BLENDER and 3DSMAX "I am an honest small artist and trainer of the Council of Modders - Any questions are welcome" _____________________________________________________________________________________________________________________________________ MODELING _____________________________________________________________________________________________________________________________________ _____________________________________________________________________________________________________________________________________ UVMAPPING _____________________________________________________________________________________________________________________________________ _____________________________________________________________________________________________________________________________________ TEXTURING _____________________________________________________________________________________________________________________________________ _____________________________________________________________________________________________________________________________________ RIGGING _____________________________________________________________________________________________________________________________________ 3DSMAX _____________________________________________________________________________________________________________________________________ ANIMATION _____________________________________________________________________________________________________________________________________ _____________________________________________________________________________________________________________________________________ IN GAME IMPORTATION _____________________________________________________________________________________________________________________________________ _____________________________________________________________________________________________________________________________________ PLUGINS AND ADDITIONNAL SOFTWARE _____________________________________________________________________________________________________________________________________
  20. Can a water tile system be implemented ? Like 5x5 tiles with a water texture ?
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