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Found 4 results

  1. Here I post my tutorial about template modding and unit creation. Enjoy! I hope you learn a lot of it! If you still have some questions, feel free to ask. edit: the resulting files can be found here: http://www.wildfiregames.com/forum/index.php?app=core&module=attach&section=attach&attach_id=7532 edit2: From now on, the tutorial can be found in the wiki: http://trac.wildfiregames.com/wiki/CreatingNewUnits This wiki page contains additional info (compared to the pdf document) with regards to setting up your mod, to work with the Mod Selector found in 0 A.D. Tutorial Unit creationv
  2. If you are a community member of the Wildfire Games' forum, you might already had noticed that a new modding team is being formed, which consist of a few old modding teams. The merge process being almost finished, we discovered that we could use a few additional hands to help us in modding several aspects of game, with the ultimate goal the create an enormous mod pack targeting 0 A.D. in an as large as possible timeframe. Yes, indeed, this is a quite ambitious goal, but with your help I (and with me the rest of the Council) am sure that we will manage to achieve it! Let me now explain in wha
  3. well below i will give what i have so far for buildings the layout will be (flaru name | 0ad Equivalant | Discription|(then posibly a picture to help with rendering)then a tags on next line) ----------Tags meanings-------------- npa=No Picture Available SW=Suggestions Welcomed ----------References------------------- Please Reference the two tree images posted in the (ROM)----Task---Flaru---Civ Center post, when wishing to know what trees should look like ---------Buildings part 1--------------- ----------Basic Tree Structure--------- (Please do not be rude about the image, it was just a quick
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