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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Here you go Since its the celt mine version, i tried to keep some an historical accuracy
  2. Love that game Well, somebody told me for the gaul farmstead that's the roof had to go half the door.
  3. Maybe you could make two variations of the building ?
  4. Maybe, do you want me to model the sketches ? I don't really know what to do with Lion's reference
  5. Hi, I'm making this thread on behalf of Leper to see if Enrique needs on help on remaking the units compatible with the psa files,
  6. Oh okay, I was just using the in-game options so I had no idea =)
  7. Maybe a mountain, and I guess only on the editor. I'd like to have some too. BTW what is that "Enjoy the Choice :)" thing you put at the end of all your posts ? I don't think it was planned that way. I guess it was just about decorations, since its in the eyecandy thread.
  8. I was propose something like that, the last year. Seems a bit big, also maybe to much elaborate for that time don't you think ? Anyway thank you
  9. Hi I made some sketches for dwarven mines. I'm not very good at drawing so i'm sorry if its not perfect, They are my first sketches.
  10. Hi all, Today, I was trying to compile the code with the 2013 version of Visual Studio, which was nicely provided by my school, and I wasn't able to because the most recent project is for 2012. And so I get an error like can't find gl.h or if I use the wrong toolset rror LNK2038: mismatch detected for '_MSC_VER': value '1700' doesn't match value '1800' Anyway, I wanted to know why you guys don't include a version.mk to get information about the release in the file ? That way you would solve lobby incompatibility between versions Regards stan I attached a mk version to see you what i'm talking about. Version.7z
  11. Was wondering, in the list there is a shield bearer, maybe a flag bear would be good to. Also, could make a king on two shields bearers like this
  12. I think it doesn't look so bad. Texture is a bit streched, but since it's an old model its normal, I could remake one, if needed. I love those : Also in the future could be nice to animate those trees, to simulate wind.
  13. I don't know, marble texture was that way, and I'm not really proud of the uv ^^
  14. Glad you like it, if you give me other references, I can make some more, and optimize the empty space of the actual texture
  15. Tested Animation, not sure if exportable though
  16. Hey Lion, tell me do you have any references for fountains ?
  17. Better ? The red line is just to compair the wood logs. I rounded the windows, the wall and made the renforcements more fortress like.
  18. Okay, I'm going to fix it What do you mean by adding more texels ?
  19. Yup I did, worked for PoisonCourtesan aka the Athenian. Why ? Please call me Stan Made Some Props
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