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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Well considering on how active I am, since I will be the only one working on it it's not likely to happen . I guess this release will more have to do with optimizations and bug fixing.
  2. Strannik could you do the donkey animations ? Or the Zebu as you wish I'm not working on it ATM.
  3. Stan`

    Faction: Norse

    Something is not feeling accurate, since the ship on the left is the medium size X) You are welcome anyway.
  4. I think you just have to make sure the UV's have the same name, apart from that yes.
  5. In the tree on the right drag and drop the prop on the model icon.
  6. There is no way to do it "quicly". What you can do is split the model into pieces and texture each of them separately.
  7. We 're missing some helmets for them, and no buildings sketches/art/references have been chosen for them.
  8. Someone did that with that software http://www.ni-mate.com/download/ This guy is french and apparently succeeded too. I may PM him to see http://minecraft.fr/forum/index.php?threads/faire-bouger-steve-avec-kinect-dans-blender.86175/ You might also want to check here : http://blender.vsb.cz/index.php/en/kinect-blender/download
  9. Oh. Well As I said I have a Kinect too. And some people converted me to blender ^^.
  10. I don't think so, we are now using MoCap For that.
  11. I can make the same as the AOM Game, with 0 A.D's color if you'd like.
  12. Stan`

    Faction: Norse

    They were not christian until 1200 AD I think. When priest came to force them out of their homes, to work for people like the King of England.
  13. Stan`

    Faction: Norse

    @Le Druide Gaulois Nothing prevents you from doing sketches for the corral and other buildings though. I'd be more than happy to bring them to life .
  14. Little Question : It looks a bit simple (not bad) to me. Can't you add a litlle more details ? I know Modelling isn't your stuff Lion.
  15. @Lion. This plugin is useless since all models you need are in DAE format in the SVN repository. To make the prop, you have to parent the "empty" object to the main model. and name it prop-something.
  16. I think having the micro just below you lips might fix the issue
  17. I think we should restart the game when applying Glsl settings, that seems to fix most issues.
  18. For some Reason I can't get it in the game but it is finished RoMCC.7z
  19. I think the hawk should have a unit to go with it
  20. Okay a lot of eyecandy has been done already just not implemented.
  21. I drop propped a lot of them are you sure it is missing ? If so, you ´ll have it tomorow
  22. darn that´s awesome. When we will have triggers will i be able to dispatch a band of nubian archers to build a village ? with the osp I made
  23. @Lion Garrison point is the place units goes were garrisonned not the place the flag is.
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