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Stan`

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Everything posted by Stan`

  1. No problem, If I get an idea i will fix it, for now the models here are the ones to be uploaded.
  2. Textures are not perfect, I know. Your little fight was quite funny. I've been busy fixing some lost vertices in the model. If you plan to change the reference again tell me, so that i do other things So what did i change here : - Rounded the walls - Removed some planks and rotated them, - Reduce the length of the thing going down from the roof - Aligned vertices - Remade the foundations (Texture not done yet) - Changed the texture of the buttresses - Removed the shiny pretty whatever texture Before someone asks, I never put props before finishing the base, because i'm constantly changing them from space.
  3. Feel free to implement it yourself =) Corral v3.7z
  4. Thank you wasn't a great help though, maybe for the watchtowers in the future. Removed the slopped walls. Removed it The roof should be a little ? better now.
  5. It wasn't that flat at the beginning but it was looking quite weird.
  6. Did you figure out what was wrong with the crenelations ?
  7. Yup, because i didn't want to separate the back part, and stick a bit to the base model. And to be more precise i didn't knew how to make the corner like the rest.
  8. Okay So it should be more... military looking. I'll start working on this. EDIT : Is this ... Accurate ?
  9. Can someone update it ? About the Gaul rotatory mill, why is it briton in the editor, and what do you see instead ? The model look really fine, and i wasn't able to find references for it.
  10. Can I use the celt texture for the hay prop ? If not there you go. Iberian Corral.7z
  11. Yup found it very funny because it was fitting with Enrique's asking's.
  12. Bump ? Like Bump Map ? Because there is none ^^ If you mean the roof is too thick i can change that
  13. What if i replaced the outside wall by a fence and kept the small wall around the building ?
  14. Yup, was just trying to keep on with the previous model, fixed it
  15. Thank you here you are, maybe some optimizations are needed but i think its good GaulFARMSTEAD.7z
  16. Here are two variation of the model. The historical one and the other with just the height of the roof fixed. I don't really know what to do with the back part on the last one, that's why its flat.
  17. From here that looks that they are too big. Maybe Adding the elephant model to you workspace would help you
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