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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Stan`

    Faction: Norse

    Maybe we could have that shieldwall formation
  2. There is no state "being haversted" afaik you need one otherwise a well movingmoving alone will be looking creepy
  3. If an animation is made it will be looping is that okay ?
  4. Here are the files Fixed in the Snekkja folder (All of Nieks comments) Previous in the Mods folder Blend File Included. I won't touch it anymore. If you want to tweak feel free EDIT : The Skei and the long drakkar are missing rows and I won't do the animation 24hours of pain... is too much per boat. I'll add the missing rows tweak a few things and then upload them here. Only one missing is the drakkar (drekkar ?) Final.7z
  5. Nope he saved two days ago project. Blender is at war with himself, you cannot just import export DAEs it screws size, animation, and cohesion. I had not enough undos. Now I have to start over ((((((
  6. I HATE Blender... Forgot to save, and this stupid program can't import animations correctly. Everything is screwd...
  7. New video Do you want something else on the viking ship ?
  8. And I was talking about the SNEKKJA. What do you think of the three there ? All proportions are correct now. I was thinking of adding a viking unit on the front like this :
  9. Oh I know why. I was making the first while you were talking about the last X)
  10. This is the correct ratio. Looking bad IMO.
  11. Oh I'll check after just need to create two boxes to see that
  12. This is the longboat, using the longboat in the game. 4000 tris. For reference quinquerreme has 7000 tris Hmmm I'm not sure. Since vikings were able to walk between rows. maybe that would be nice for a variation
  13. Bottom of the sield just over the metal
  14. You can fix that black thing uSing the clone tool otherwise it´s great
  15. I can ´t commit. This is complicated. You can though the file is in the zip
  16. @niektb you know you will just have to modify the shields on the texture Remove the areas you want and that´s it
  17. WIP fix of the viking longboat ingame.
  18. I don't know there weren't any, this is the basic design ship . Well that should be researched then Tar ressources ? for me tar are obscure linux ressources for compilers ^^
  19. Ptol corral finished, cleopatra only missing head now. http://trac.wildfiregames.com/ticket/2215
  20. Here is a boat, (The Last of the PDF) and the shield variations, in it since they will be needed when adding shields to boat. VikingBoat.7z
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