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Posts
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Everything posted by Stan`
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[MAP] Working Title : Conquest and Empire
Stan` replied to shieldwolf23's topic in Scenario Design/Map making
What do you want opinion on ? I like the concept, but that maybe better if you map it now ?- 32 replies
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Taking into account new feedback - Lowered the wall - Removed the decals that were too - Removed the grapes hangers for tools - Removed the wood pillars - Removed the spears - Added Shield - Added tools - Added crossed hammers behind the shield - Added Rug (Sorry Wraitii no blue carpet ) - Remade the AO - Moved the swords a bit, so they are not as deep in the fire. - Reduced Box size to prevent occlusion on the firepit. PtolBlackSmith.7z
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That's nice =D But what will happen on people using Intel Graphics ?
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Oh I missed something, what do you call texture pack then ? I thought it was the struct texture
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Well who made the first texture packs ?
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That's because viking Tex is Gaul Tex with twisted contrast. We need to fix that wood though (the box one)
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Who made the firsts ? Basically it should be half persian/ptol, half greek ?
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Those Sketches are nice, can I start modelling some of them, or are you waiting for more ?
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I made this wizard yesterday : The source is avalaible here https://github.com/0ADMods/Councillors
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[MAP] Working Title : Conquest and Empire
Stan` replied to shieldwolf23's topic in Scenario Design/Map making
For cinematics is hard to draw two black bars and to move the camera from triggers points ?- 32 replies
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===[COMMITTED]=== Ptolemaic/Seleucid Helmet Props
Stan` replied to Sighvatr's topic in Completed Art Tasks
Final. http://i.imgur.com/hEOWUXQ.jpg Officer2.7z -
Make a ticket
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Oh I didn't see that. Thanks for clarifying
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===[COMMITTED]=== Ptolemaic/Seleucid Helmet Props
Stan` replied to Sighvatr's topic in Completed Art Tasks
Well it just needs a color unless you want me to start again and take three hours to gets those planes right -
@Heph just like in 0ad with have actually basic meshes with basic clothes
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Hard counters aren't realistic. I mean if you get in a village and people only know how to use big forks, they won't be able to use bows, and therefore will have to beat the enemy with what they have, not what they should, so having no hard counters brings the realistic mess of the battles IMHO.
