Jump to content


Council of Modders - Moderators
  • Content Count

  • Joined

  • Last visited

  • Days Won


shieldwolf23 last won the day on August 11 2015

shieldwolf23 had the most liked content!

Community Reputation

172 Excellent


About shieldwolf23

  • Rank

Profile Information

  • Gender
  • Badges
    Donator Indiegogo

Recent Profile Visitors

1.724 profile views
  1. I am the copyright holder of original works I post in the Wildfire Games 0 A.D. Art Development forum. I hereby release all original works I uploaded to this forum in the past, and those I will upload in the future, under the Creative Commons Attribution-Share Alike 3.0 Unported license.
  2. THAT call has been made a lot of times in different threads all around the forum. Most are debated, but almost every one of them have been ignored at the end. Discussions are good though. We can always dream about them.
  3. @wowgetoffyourcellphone - bro, you got baited into the discussion again! @Prodigal Son - I think focusing on your mod's ideas would, for me, be the best course of action. Don't expect those ideas to transfer to the base game, since a lot of threads proposing changes to the core game have been presented, deliberated, and dismissed.
  4. @wowgetoffyourcellphone - and no offense taken. I guess I'm really naive to think that in 0 AD core team, it will work. In the Council of Modders, we do have something like that, and so far, our decisions are made by the majority (or majority of those who are active).
  5. @Lion.Kanzen - Amen brother. @Sundiata - It's not that hard for me to do - being a lurker again - since I was that even before the Indiegogo campaign. I love the vision of 0 AD - thus, that donator badge right there. I was only hoping 0 AD's leadership would be more open to "joining forces" like Lion said.
  6. @elexis, @Grugnas - sorry if there is a misunderstanding of what I posted earlier. What I was saying was only a reply on @Sundiata's vision. What I said, if you can re-read, is that THAT is the FUTURE. That vision is not important - it may in all probability not happen; meeting with each other is I believe more important as of this stage. I proposed a meeting of like-minded individuals, modders and the core team alike, to discuss what the game would rather look as of the present. Mods have given us glimpses, the community has given suggestions both outrageous and not. I was hoping for you
  7. @Grugnas - unfortunately, numbers can only get you far, game play wise. I am with @Sundiata - most of the players downloading 0 AD do so wanting to play a single player game (since we still don't have campaigns). I believe that the split into offline & online mode would be similar to this: treat online mode as a simplistic RTS geared to competitive game play, while have the offline mode as historical and realistic as a game can be. Like @Sundiata eloquently said, we want to manage cities, build empires and give rise to mighty civilizations! Taken to the extreme, one day, I hope that
  8. @Sundiata - you nailed it! Personally, I only play single player (not much of an online guy). I believe separating online from offline game is doable, and will hopefully solve game play issues. I find some changes in the main game leans heavily on feedback from online play. Even discussions in the forum reflect such. While the charms of single player cannot be discounted. I daresay most of the downloaders of 0 AD are single player enthusiasts. @av93 & @Hannibal_Barca - I opened up the mercenary camp example as a "decision-making" guide, wherein I proposed constructive discussions betw
  9. @Hannibal_Barca - different visions, yes, but on basic and/or important grounds, I really believe that all of the stakeholders would agree to adopt something that would make things moving forward a little bit clearer. Like, in the context of these discussions, how many people in the core team and the modders - in a group of say 10 hardworking, reliable people that know what they are doing and are talking about, how many would like to adopt mercenary camps? If 8 out of 10 say yes, we do need them, then surely, the remaining 2 would understand that the majority wins and that decision carries in
  10. Although a UN Security Council resolution can still be vetoed by the Security Council by the permanent members, so extending that analogy, the core team can reverse whatever they have resolved in the first place. Which is either good or bad, depending on what is being talked to. I agree on a lot of points raised by distinguished members here. 0 AD's strength is it's continuing development, but it is also it's greatest weakness, especially if there is no one taking a clear, decisive lead. While we address how community members act and react on how the core team treats them, could we agree
  11. here - meaning you are in the correct thread.
  12. You are a human general in charge of training the cannon fodder that holds the line while the Superheroes fight the monsters. You will be in charge of evacuating civilians. You are also in charge of reconstruction work (buildings and such) while the Superheroes eat shawarma and relax. You are the real hero Earth deserves, but not the one it needs right now. (Okay, wrong universe). The real hero everybody totally ignores, because, well, you are not superpowered. An RTS in MCU based on ordinary generals and city mayors and ordinary civilians living under a very traumatic environment. That is how
  • Create New...