Not exactly, true. I think we can have units inside, that comes out with an animation, used as props. Which are graphically speaking a very nice addiditon. If we can't that means I will never be able to finish the rotary mill.
Actually we three of us fixed it. You gave me the solution, I gave the the partially fixed skeleton to enrique that imported fine in the game, and Enrique fixed the last stuff So Enrique is the savior, your the wise man, and I well am myself
Hi As all of you know I'm really interested in this kind of buildings wether it should be Used as a standard Building or as an eyecandy, for small villages, which will have the great animations now that skeletons are fixed with their folks. Anyway I wasn't able to find much information on the buildings references itself except finding big ovens, and that the first appears to have been created in Lydia A few centuries AD. As you may have seen I made one (Two If you count the variations.) I used the reference for the Siedlers in which game I leaked the model a few weeks to later to compair boths. Can someone help me to find references ? Regards Stan.