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GunChleoc last won the day on April 18 2017

GunChleoc had the most liked content!

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    Scottish Gaelic localizer

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  1. Yep, do take care of yourself! I am taking a break from my main project too right now. The community is very friendly, but I was being crushed by my general work load - too many projects!
  2. Facebook event for learning the Gaulish language (in French): SATURDAY, FEBRUARY 27, 2021 AT 19 UTC Celtica - Rencontres Hivernales Free · Facebook Live https://www.facebook.com/events/753715408910273/
  3. I have now found out where my 2 enet versions are coming from: I am also translating the Enigma game, which uses an older version of enet. I don't know how the 0AD build system works; @wraitii would it be possible/worth the effort to look for the system enet before the usr/local enet, or to specify a minimum version and skip the usr/local match?
  4. For changing the Tamil locale: Set up the new locale in the Transifex web UI Assign the translators to the new locale in the Transifex web UI Rename the file in SVN Run tx push -l <localename> Regarding the extraneous language requests, on the projects I manage, I drop the translators a message and point them to the locale that I'd like them to contribute to, then refuse the request. If I'm unsure whether a separate locale is appropriate after all, I ask them before refusing the locale. @Nescio @Stan`
  5. Sounds plausible. You could try scaling it to 100% and reboot to test if that fixes it.
  6. How about tilting the bell for the button that raises the alert, maybe with some added motion lines to give the impression that the bell is moving (ringing)?
  7. Yep, that's it. I deleted it and now the build system is picking the system-provided one in usr/include/enet.
  8. gcc (Ubuntu 9.3.0-17ubuntu1~20.04) 9.3.0 > Do you use with system enet ? I have no idea how to do that and there is no such switch documented on https://trac.wildfiregames.com/wiki/BuildInstructions, so I guess the answer is "no". My system has libenet-dev version 1.3.13+ds-1 (= libenet7)
  9. Are there any new dependencies that haven't been documented on the wiki yet? I have Ubuntu 20.04-based Linux Mint. SVN r24660. I cleaned the workspaces and rebuilt without any parameters. precompiled.cpp ../../../source/network/StunClient.cpp: In function ‘JS::Value StunClient::FindStunEndpointHost(const ScriptInterface&, int)’: ../../../source/network/StunClient.cpp:375:68: error: too many arguments to function ‘ENetHost* enet_host_create(const ENetAddress*, size_t, enet_uint32, enet_uint32)’ 375 | ENetHost* transactionHost = enet_host_create(&hostAddr, 1, 1, 0
  10. That's due to the way git works. First you clone everything, which will put you on the latest version ("clone" command), because you haven't picked a version yet. After that, you can switch to any version you like ("checkout" command), but you always get the complete repository first. You can also save some bandwidth when cloning by using the "depth" parameter, but that would have made things more complicated for guiding you through.
  11. No need to spend money on a program. Just install Mozilla Thunderbird and grab them via POP3.
  12. The current SVN version compiles fine with Pyton3. I noticed that the Rust version from the Ubuntu package manager installs python-is-python2 though, so it's better to get rust with rustup https://www.rust-lang.org/tools/install
  13. Maybe you can do a sparse checkout on the command line to reduce the download size? http://svnbook.red-bean.com/en/1.7/svn.advanced.sparsedirs.html
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