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Posts
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Everything posted by Stan`
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===[COMMITTED]===[SOUND]=== Archery range provisional sound
Stan` replied to Lion.Kanzen's topic in Completed Art Tasks
@LordGood Can we review and/or commit sounds or is something @OmriLahav should do ? -
Tutorial. learning to use FL Studio -Spanish-
Stan` replied to Lion.Kanzen's topic in Tutorials, references and art help
Not really needed, though I sometime use it for helmets -
Happens Forces you to do better
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Tutorial. learning to use FL Studio -Spanish-
Stan` replied to Lion.Kanzen's topic in Tutorials, references and art help
With you on sounds, @Alexandermb on animations, me on everything else and REVIEWS, and @LordGood on buildings we'd have a pretty solid art team -
===[COMMITTED]===[SOUND]=== Archery range provisional sound
Stan` replied to Lion.Kanzen's topic in Completed Art Tasks
I like it @LordGood what do you think ? -
Sweet, Looking good. Are you gonna make the hellenized versions of those, or switch to another civ ? Beware of the collada exporter it sometimes crash when exporting. Good things against it: 1. All hail Autosave (in the file menu) 2. Incremental saves 3. Saving before exporting. Funny note Collada exporter is currently broken in blender 2.8 (Had some trouble so I tried it)
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Tutorial. learning to use FL Studio -Spanish-
Stan` replied to Lion.Kanzen's topic in Tutorials, references and art help
@Lion.Kanzen Have you ever tried to make new sounds for the game ? You have been talking about this a lot and linking tutorials but I have never seen your work ? -
Noice
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Well it appears to me like the mapping experts @niektb @shieldwolf23 @Skhorn @Tiber7 might have missed that thread
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I contacted @implodedok and he said we should contact IPB (I believe someone did so) to see if it's a problem on their side on ours and if it's the later he'll have a look when he gets some time he is busy at the time.
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Maybe it's different for team members...
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Sweet ! Is it more hellenized or egyptianized ? Asking for future things that might conflict with that
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It was by @Radagast. I think it was using Auras or something similar, but it had a performance hit.
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It's slow as well on my end, but it doesn't prevent it from loading. Maybe it's a browser timeout thing.
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Don't worry, I just have to make sure people do so it's easier to keep track for everyone
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Hey @lukamas PART I : Usual rant about things PART II : Back on topic About the model itself it looks nice but the hears position look a bit weird I think.
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Thanks for doing so !
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Looks like this one http://www.cadnav.com/3d-models/model-21087.html and it was in 3dsmax format when Enrique send it to me for conversion.
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@Tomcelmare yes it's up to @Alexandermb to commit it
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Sure I understand. I'll try to look for the original models as I have no way to contact him. If the license is compatible I'll commit it. If not we'll I'll wait for someone to come up with another version.
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According to Enrique on December 14th 2016 to my question "Did you make them ?" I trust him to have checked the license.
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Unless he somewhat use our stuff or copy. Translating from c++ to Java is considered a breach of gpl if you do not abide by the rules.
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===[COMMITTED]=== Update Camel Units
Stan` replied to wowgetoffyourcellphone's topic in Completed Art Tasks
I like the rein a lot. I'm not an expert so I believe Wow when it says it's too long. You realise though that if camels have reins chariots, horses and ponies should have some too @wackyserious Do you have some free time ? If so could you make an improved version of the texture Alexandermb made for the saddle ? Just the top layer(s) on Photoshop would do. While the current one fits it's purpose it's not looking that good. Bonus : Bump map for it. Can someone enlighten me as to what cross legged is ? Btw the next camel should have transparent planes for hair.- 162 replies
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I think it is since Enrique made it. However I'm not sure where the Max files came from. It's from a PM search is a bit slow though
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Moved to it's own topic. As the art thread states do NOT post references use the task thread. Since I do not know if it should be an official task I moved it to the generic art department section. Thanks for the references.
