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Everything posted by Stan`
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Probably has to do with parallax, I guess if we had just normals it'd be fine, but since it's parallax, some stuff might be off. A good example on how to properly do it is the chinese texture, where the parallax map is perfect (for the roof at least)
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Desired gameplay(planned) features for A23
Stan` replied to Lion.Kanzen's topic in Gameplay Discussion
Isn't "Early military spam" called 'rushing' as opposed to 'turtling' and probably some other names I do not know ? In this case isn't the ceasefire enough ? -
Yeah one thing left would be muzzle flashes but it could be hacked.
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Empires Apart. ==Freemium==
Stan` replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
Tbh we get a huge number of Korean spam these days. I managed to keep it to a reasonable amount but I'm not always here to monitor the forums.- 209 replies
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===[COMMITTED]=== Horse winged peytrals and new saddles by Enrique
Stan` replied to Stan`'s topic in Completed Art Tasks
Less complexity sounds good. -
Sweet so 6 left When you say normals are weird you mean we still have that weird glitch ?
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Oh that's Philip' who made that thread
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@Palaiogos while I'm pretty sure the answer will be it depends I'm interested in what would will come up with as criterion to choose. So bring up the facts
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Nah I only used the M2TW and the settlers 5 engines then other were not RTS.
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Easy 0 A.D. wins. If it's worse than any other just fix the game and voilÃ
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Updated first post.
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@elexis could be an idea for a scenario or a special random map. You could even play nomad on it.
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I didn't delete anything yet.
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But I need to know which documents Plus there are actors in atlas that do not have templates and mustn't be forgotten
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Looks like a fun lot of units to edit again...
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By all means if you can reuse what enrique did, do it. It's always high quality and would be a shame not to use it. @wowgetoffyourcellphone Can you try the new trots animation in DE and tell me if it looks good to you ? @Alexandermb Didn't check the file but did you make trots anims for ponies as well ? I'm starting exam period and stuff, and so my time will be limited.
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For pixel art, look at Imgur there are some nice dumps for that. Also deviant art. Stuff like this https://imgur.com/gallery/tFxyX
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Better have a stroke than a lawsuit that forbids us from making 0 A.D.
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Technically you have until the 31st of January.
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Nah nothing I can do sadly. It's due to the usage of the grass fancy, so unless you remove it and use the non fancy version there is no easy fix. Maybe @vladislavbelov has a fix. It's also due of a bug that's been reported in trac. Related Tickets #45 Enhance Terrain Blending #2073 Terrain Overlay Disappear with GLSL #2953 Terrain incorrect shadow rendering #3674 Terrain textures differs between ARB and GLSL
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===[COMMITTED]=== Improved Horse and Elephant peytrals
Stan` replied to wackyserious's topic in Completed Art Tasks
@wackyserious I'll commit them when I have some time they look good ! One thing though those normals shouldn't bump the stripes They look way cleaner than the previous one. -
Actor Editor could not read peytral_base.xml
Stan` replied to wackyserious's topic in Game Development & Technical Discussion
Yeah I made a mistake I'll fix it ASAP. Already reported on PM and on Phabricator. -
Hello @justforgames What version of the game have you download on Debian ? Are you sure it's the latest ? Do you have a 4K monitor ? Are your drivers up to date ? Are you using the proprietary drivers ?
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We'll see
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On a more touchy matter these days, how does one balance a civilization that has no cavalry, and likely no ships other than the fishing ship and maybe the merchant one ?