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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Probably has to do with parallax, I guess if we had just normals it'd be fine, but since it's parallax, some stuff might be off. A good example on how to properly do it is the chinese texture, where the parallax map is perfect (for the roof at least)
  2. Isn't "Early military spam" called 'rushing' as opposed to 'turtling' and probably some other names I do not know ? In this case isn't the ceasefire enough ?
  3. Yeah one thing left would be muzzle flashes but it could be hacked.
  4. Tbh we get a huge number of Korean spam these days. I managed to keep it to a reasonable amount but I'm not always here to monitor the forums.
  5. Sweet so 6 left When you say normals are weird you mean we still have that weird glitch ?
  6. @Palaiogos while I'm pretty sure the answer will be it depends I'm interested in what would will come up with as criterion to choose. So bring up the facts
  7. Nah I only used the M2TW and the settlers 5 engines then other were not RTS.
  8. Easy 0 A.D. wins. If it's worse than any other just fix the game and voilà
  9. @elexis could be an idea for a scenario or a special random map. You could even play nomad on it.
  10. But I need to know which documents Plus there are actors in atlas that do not have templates and mustn't be forgotten
  11. Looks like a fun lot of units to edit again...
  12. By all means if you can reuse what enrique did, do it. It's always high quality and would be a shame not to use it. @wowgetoffyourcellphone Can you try the new trots animation in DE and tell me if it looks good to you ? @Alexandermb Didn't check the file but did you make trots anims for ponies as well ? I'm starting exam period and stuff, and so my time will be limited.
  13. For pixel art, look at Imgur there are some nice dumps for that. Also deviant art. Stuff like this https://imgur.com/gallery/tFxyX
  14. Better have a stroke than a lawsuit that forbids us from making 0 A.D.
  15. Technically you have until the 31st of January.
  16. Nah nothing I can do sadly. It's due to the usage of the grass fancy, so unless you remove it and use the non fancy version there is no easy fix. Maybe @vladislavbelov has a fix. It's also due of a bug that's been reported in trac. Related Tickets #45 Enhance Terrain Blending #2073 Terrain Overlay Disappear with GLSL #2953 Terrain incorrect shadow rendering #3674 Terrain textures differs between ARB and GLSL
  17. @wackyserious I'll commit them when I have some time they look good ! One thing though those normals shouldn't bump the stripes They look way cleaner than the previous one.
  18. Yeah I made a mistake I'll fix it ASAP. Already reported on PM and on Phabricator.
  19. Hello @justforgames What version of the game have you download on Debian ? Are you sure it's the latest ? Do you have a 4K monitor ? Are your drivers up to date ? Are you using the proprietary drivers ?
  20. On a more touchy matter these days, how does one balance a civilization that has no cavalry, and likely no ships other than the fishing ship and maybe the merchant one ?
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