-
Posts
17.969 -
Joined
-
Last visited
-
Days Won
579
Everything posted by Stan`
-
===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
Files for the scabbard ? Files for the horse prop ? @Sundiata what unit should get them ? What units should get the new spear ?- 529 replies
-
- delenda est
- terra magna
-
(and 3 more)
Tagged with:
-
===[COMMITTED]===[SOUND]=== Archery range provisional sound
Stan` replied to Lion.Kanzen's topic in Completed Art Tasks
Sure no hurry. -
===[COMMITTED]===[SOUND]=== Archery range provisional sound
Stan` replied to Lion.Kanzen's topic in Completed Art Tasks
The problem is it will throw a warning telling stereo sounds can't be positionned each time the sound is played, which is bad. Also all sounds are mono. Wav can stay stereo. -
===[COMMITTED]=== Update Camel Units
Stan` replied to wowgetoffyourcellphone's topic in Completed Art Tasks
Thanks for the review Wow, I'll wait till it's fixed then.- 162 replies
-
- 1
-
-
- animations
- modeling
-
(and 1 more)
Tagged with:
-
The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
@Itms might have some tips to set you up. If you have a female friend that would like to do the female voices that would be perfect.- 1.040 replies
-
- civ profile
- history
- (and 5 more)
-
===[COMMITTED]===[SOUND]=== Archery range provisional sound
Stan` replied to Lion.Kanzen's topic in Completed Art Tasks
@Lion.Kanzen I can't commit the first one because it's stereo, can you make it mono please ? -
Nice @wackyserious ! @Nescio For the connected part see the thread about saddles. The metal crest needs more details it looks dull compared to the chamfron.
-
Can you remind me what it looks like ? Quick review above.
-
Needs a normal map and a spec map Also maybe a slight color change to fit the scales. 256x512 is too big for such a tiny piece.
-
See : https://trac.wildfiregames.com/changeset/12861 for an example on how to do it. There is also https://trac.wildfiregames.com/ticket/4761 There was a patch to cycle between entites https://trac.wildfiregames.com/ticket/1899 I do not think there is one easy (Unless you fix it yourself) https://trac.wildfiregames.com/wiki/HotKeys
-
Can you show us that barrack file ?
-
That's my pony
-
@false_god123 Did you delete the public.zip file by accident ? The game won't launch without it Also I'm not sure but having an empty public folder probably confuse the game.
-
The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
Do you have good recording equipment ? Kushites could maybe have your voice. About phonetics you can find the chars online and just edit your post by copy pasting those.- 1.040 replies
-
- 1
-
-
- civ profile
- history
- (and 5 more)
-
Thats because you put it into a public folder. Public is a mod so you put a mod inside a mod. Put your mod one step up. Binaries/data/mods/yourmod And not binaries/data/mods/public/yourmod
-
===[COMMITTED]===[SOUND]=== Archery range provisional sound
Stan` replied to Lion.Kanzen's topic in Completed Art Tasks
I'm gonna need the ogg and the wav files -
Thanks a lot
-
@false_god123 That's because you have to pass params after the quote not before I think.
-
Oh, you are using A22 ? It's only compatible with the developpement version, sorry.
-
I don't know. Maybe eventually, but I can't really review my own stuff.
-
You want just the round thing ? 0_AD_logo.stl
-
Hey @false_god123 You could look at → https://github.com/0ADMods/kushites for an example with only one civ. You probably do no need techologies, and auras. You need templates for your models to be playable. Art/Actors is where the texture change and prop fun will occur.
-
===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
New unit meshes have armpad prop points, so I guess we can rely on that and see how it goes. Those egyptian shield will have to be smaller and need a different mesh right ?- 529 replies
-
- delenda est
- terra magna
-
(and 3 more)
Tagged with:
-
===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
Yeah sure. So this time it will be "sewed" on the back (There won't be a frame around it) right ? Just to make sure we are on the same page, we are not talking about the shoulder shields, but the ones @wackyserious displayed above right ?- 529 replies
-
- delenda est
- terra magna
-
(and 3 more)
Tagged with:
-
The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
There is a kushites repository here -> https://github.com/0ADMods/kushites That's the most complete kushite mod yet, it has the latest features.- 1.040 replies
-
- 1
-
-
- civ profile
- history
- (and 5 more)