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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Thanks ! For now on, when your models are generally accepted, you can commit them
  2. Well you can try to clone this https://github.com/0ADMods/terra_magna and see if you can commit.
  3. @Alexandermb Do you have commit access to 0ad mods ?
  4. To be honest I don't know, Gameplay is about the only thing I haven't touched since I started working here. I just know the current objective is to provide shooting ranges, stables, and workshops for every civilisations.
  5. That map has no resources near the cc. I guess that's why the AI is broken.
  6. Just change the bone names, and add another specific skeleton in that file should work, if I understand it correctly.
  7. Just edit the XML file and remove two lines...
  8. @Imarok I guess that's because its only in game. A bit like when you change requirements in c++ code for templates.
  9. @LordGood Sure thing. I need to get acquainted with Iberian siege engines and then stick to the footprint.
  10. @LordGood Quick fix for loose geometry. Face selection mode hide everything (H), switch to vertex mode, press (A) select everything, and then you can delete everything cause they are edges and vertices without faces. About Materials I totally forgot I merged pieces.
  11. Ah I thought I got rid of it this time, sorry :/
  12. It's in DE, if wow took all the helmets from the improved archers I made.
  13. Definitely will lol. I think if anything I will owe my entrance to those 6 years of 0AD. I found the job offer on glassdoor
  14. @Sundiata the gate of all nations has been made by Enrique and only needs a few props. Search the art forum for it.
  15. Nice how is it going ? Have you looked on glassdoor ? I'm getting my hopes up but I applied for Ubisoft as programmer and it's going alright so far to become my finals year internship.
  16. Here is my proposal for the iber_stables. Btw, I'm shamelessly using this post to offer my skills as an official team artist. [sketchfab]a2fbcd9661a5452ca18015991f7df5d3[/sketchfab] Iberian Stables by StanislasDolcini on Sketchfab iber_stables1.zip
  17. @Lion.Kanzen Not really, this was about giving the possibility. What you want here is someone to use it.
  18. Maybe. I don't really like the current market to be fair...
  19. Fancy Variant. It's not that I don't want to add props, but polycount is quite high already.
  20. I guess @wowgetoffyourcellphone will focus more on art for now. This isn't a bad thing per se. And who knows maybe that investment will convince him to contribute in an other way like what he did for DE. Side Note : I wonder if a mod could crowdfund the game dev.
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