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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Sweet, Looking good. Are you gonna make the hellenized versions of those, or switch to another civ ? Beware of the collada exporter it sometimes crash when exporting. Good things against it: 1. All hail Autosave (in the file menu) 2. Incremental saves 3. Saving before exporting. Funny note Collada exporter is currently broken in blender 2.8 (Had some trouble so I tried it)
  2. @Lion.Kanzen Have you ever tried to make new sounds for the game ? You have been talking about this a lot and linking tutorials but I have never seen your work ?
  3. Well it appears to me like the mapping experts @niektb @shieldwolf23 @Skhorn @Tiber7 might have missed that thread
  4. I contacted @implodedok and he said we should contact IPB (I believe someone did so) to see if it's a problem on their side on ours and if it's the later he'll have a look when he gets some time he is busy at the time.
  5. Maybe it's different for team members...
  6. Sweet ! Is it more hellenized or egyptianized ? Asking for future things that might conflict with that
  7. It was by @Radagast. I think it was using Auras or something similar, but it had a performance hit.
  8. It's slow as well on my end, but it doesn't prevent it from loading. Maybe it's a browser timeout thing.
  9. Don't worry, I just have to make sure people do so it's easier to keep track for everyone
  10. Hey @lukamas PART I : Usual rant about things PART II : Back on topic About the model itself it looks nice but the hears position look a bit weird I think.
  11. Looks like this one http://www.cadnav.com/3d-models/model-21087.html and it was in 3dsmax format when Enrique send it to me for conversion.
  12. @Tomcelmare yes it's up to @Alexandermb to commit it
  13. Sure I understand. I'll try to look for the original models as I have no way to contact him. If the license is compatible I'll commit it. If not we'll I'll wait for someone to come up with another version.
  14. According to Enrique on December 14th 2016 to my question "Did you make them ?" I trust him to have checked the license.
  15. Unless he somewhat use our stuff or copy. Translating from c++ to Java is considered a breach of gpl if you do not abide by the rules.
  16. I like the rein a lot. I'm not an expert so I believe Wow when it says it's too long. You realise though that if camels have reins chariots, horses and ponies should have some too @wackyserious Do you have some free time ? If so could you make an improved version of the texture Alexandermb made for the saddle ? Just the top layer(s) on Photoshop would do. While the current one fits it's purpose it's not looking that good. Bonus : Bump map for it. Can someone enlighten me as to what cross legged is ? Btw the next camel should have transparent planes for hair.
  17. I think it is since Enrique made it. However I'm not sure where the Max files came from. It's from a PM search is a bit slow though
  18. Moved to it's own topic. As the art thread states do NOT post references use the task thread. Since I do not know if it should be an official task I moved it to the generic art department section. Thanks for the references.
  19. Since he wants to make money out of it I do not think it's anywhere close to available. What would be the point ? Take a game using the cryengine or the unity engine. People advertise they are using them not rename it and say it's a weird version of it. If you make significant improvements to pyrogenesis you should submit your code to improve it for two big reasons. First because the license requires you too and second because if it makes things better bringing attention to a RTS game engine will be a good advertisment both for you and for us. In case it wasn't clear. Pyrogenesis is the Engine. 0 A.D. is a game based on this Engine.
  20. You have to give proper attribution but you also have to make your source code available to everyone. Gpl licence is viral which means it extends to every line of code you write.
  21. Yeah we could automate the change and commit step by step. Still Dae uses spaces.
  22. Long and juridiction version. For anything art related https://creativecommons.org/licenses/by-sa/3.0/ For code https://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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