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Everything posted by Stan`
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Thanks a lot
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@false_god123 That's because you have to pass params after the quote not before I think.
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Oh, you are using A22 ? It's only compatible with the developpement version, sorry.
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I don't know. Maybe eventually, but I can't really review my own stuff.
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You want just the round thing ? 0_AD_logo.stl
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Hey @false_god123 You could look at → https://github.com/0ADMods/kushites for an example with only one civ. You probably do no need techologies, and auras. You need templates for your models to be playable. Art/Actors is where the texture change and prop fun will occur.
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
New unit meshes have armpad prop points, so I guess we can rely on that and see how it goes. Those egyptian shield will have to be smaller and need a different mesh right ?- 529 replies
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
Yeah sure. So this time it will be "sewed" on the back (There won't be a frame around it) right ? Just to make sure we are on the same page, we are not talking about the shoulder shields, but the ones @wackyserious displayed above right ?- 529 replies
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The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
There is a kushites repository here -> https://github.com/0ADMods/kushites That's the most complete kushite mod yet, it has the latest features.- 1.040 replies
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Blade
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
If Sundiata thinks they are accurate you can commit them What should the back of the shield look like ?- 529 replies
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The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
I'd say at least three. Hannibal's + 0adMods + DE- 1.040 replies
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
- 529 replies
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
- 529 replies
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
- 529 replies
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
- 529 replies
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
- 529 replies
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
- 529 replies
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
- 529 replies
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
- 529 replies
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
@wackyserious Dunno look at the post at the top of the page.- 529 replies
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
Do you have an idea of the ratio ? .9 .8 etc ?- 529 replies
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Did they really have those pointy heads at the bottom ? Also I liked the texture of the new ones better can you make it so it looks like Enrique's ?
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
@wackyserious Can you fix the lioncloth as and the armband saturation @Sundiata mentioned ? @Sundiata @Nescio Should I change the Khopesh size then ? What about the axe. I currently only tweaked the color.- 529 replies
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