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Posts
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Everything posted by Stan`
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@aeonios Have you read about https://trac.wildfiregames.com/ticket/3054 ? I believe it's some kind of a similar issue.
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That's weird but not that weird. Trees have way much more polygons than grass. Around ten times more for some. I believe the grass Sundiata was referring to is the fancy grass terrain texture which is different. You can find it in Atlas. @aeonios what kind of suggestions are you looking for exactly ?
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This evening if you want I don't have 0ad around
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So the current ones in the game are incorrect, right ?
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I still have textures around in my eyecandy mod. FeXoR said he might look into it. Then there is the grass tutorial Alexandermb sent which might help make some too. I guess they can wait.
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There is no such thing as brush texture so I guess he mean terrain textures.
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---Flags-- Missing rally point banner and garrison flag
Stan` replied to Lion.Kanzen's topic in 1,000 A.D.
For the symbol I do not know. I do not have access to my computer. -
---Flags-- Missing rally point banner and garrison flag
Stan` replied to Lion.Kanzen's topic in 1,000 A.D.
Not sure about Carolingian Didi we go for such a symbol ? About the flags I can't remember where it's set. I think it's templates but I cannot check. -
That last guy look really amerindian to me >< So that civ would be for part II ?
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---Flags-- Missing rally point banner and garrison flag
Stan` replied to Lion.Kanzen's topic in 1,000 A.D.
Looking committable -
Are they also thicker sometimes ?
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@Lion.Kanzen
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@mimo Might be able to help both on pathfinding and on AI
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Attack when moving is #252 and #2577 and being worked on
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Well that means all our daos swords are wrong.
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Because Gameboy ?
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I guess the guy just one post above lions's first question.
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Gotta practice to boost dem skills.
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There shouldn't be any naked characters in the game. If there is please tell me as soon as possible. The only mod featuring partial or complete nudity is Delenda Est.
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And different for the same ? And the converse ? Like in the case we do not break anything in the release.
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Hey @wolflance nice to see you back ! We will definitely try to fix some of those nitpicks before the next Terra Magna release. In case you haven't followed rise of the east is now part of a bigger mod which also includes the Xiongnu faction and the Zapotecs.
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Nice ! I'll check it out. I've been waiting for this for nearly a decade before I found the dev snapshots.
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Well I guess moddb releases don't have to follow the game releases. We had in the past because it was easier but it's not linked.
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@temple submitted a fix for those ( which is a redesign of the territory system) but fixes that.
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Did you have any mods ?