Jump to content

Stan`

0 A.D. Project Leader
  • Posts

    17.966
  • Joined

  • Last visited

  • Days Won

    578

Everything posted by Stan`

  1. @aeonios Have you read about https://trac.wildfiregames.com/ticket/3054 ? I believe it's some kind of a similar issue.
  2. That's weird but not that weird. Trees have way much more polygons than grass. Around ten times more for some. I believe the grass Sundiata was referring to is the fancy grass terrain texture which is different. You can find it in Atlas. @aeonios what kind of suggestions are you looking for exactly ?
  3. This evening if you want I don't have 0ad around
  4. So the current ones in the game are incorrect, right ?
  5. I still have textures around in my eyecandy mod. FeXoR said he might look into it. Then there is the grass tutorial Alexandermb sent which might help make some too. I guess they can wait.
  6. There is no such thing as brush texture so I guess he mean terrain textures.
  7. For the symbol I do not know. I do not have access to my computer.
  8. Not sure about Carolingian Didi we go for such a symbol ? About the flags I can't remember where it's set. I think it's templates but I cannot check.
  9. That last guy look really amerindian to me >< So that civ would be for part II ?
  10. Are they also thicker sometimes ?
  11. @mimo Might be able to help both on pathfinding and on AI
  12. Attack when moving is #252 and #2577 and being worked on
  13. Well that means all our daos swords are wrong.
  14. I guess the guy just one post above lions's first question.
  15. Gotta practice to boost dem skills.
  16. There shouldn't be any naked characters in the game. If there is please tell me as soon as possible. The only mod featuring partial or complete nudity is Delenda Est.
  17. And different for the same ? And the converse ? Like in the case we do not break anything in the release.
  18. Hey @wolflance nice to see you back ! We will definitely try to fix some of those nitpicks before the next Terra Magna release. In case you haven't followed rise of the east is now part of a bigger mod which also includes the Xiongnu faction and the Zapotecs.
  19. Nice ! I'll check it out. I've been waiting for this for nearly a decade before I found the dev snapshots.
  20. Well I guess moddb releases don't have to follow the game releases. We had in the past because it was easier but it's not linked.
  21. @temple submitted a fix for those ( which is a redesign of the territory system) but fixes that.
×
×
  • Create New...