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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. A incremental save add-on graciously advertised by Khaganat http://www.pitiwazou.com/portfolio-2/review-auto-incremental-saves/
  2. Actually my question was wrong. What I would like to know is when we can release.
  3. @wackyserious @Alexandermb What do you guys plan before we can make a release ?
  4. Sorry for the edit, but it was really unreadable to me. Thanks so much for working on that @asterix it helps a great deal.
  5. I guess the best way to figure this out would be to look at the code
  6. About ten seconds while it was kinda instant before this release. There is a ticket about it. The brush too. Also it's normal but it takes a big time to load all the units in delenda est.
  7. Can I have an actor viewer that doesn't take ages to load ? Can we have brushes to paint trees or other objects ?
  8. Ykkrosh hasn't written patch for 0AD for few years now Also wraitii seems to be busy with Pathfinder right now but he still does reviews which is nice Dont you have a lot on your plate @vladislavbelov ?
  9. Won't likely be soon because it's annoying but it should allow me to fix something.
  10. @aeonios Not to discourage you or anything but it's been ages since we last had a graphics programmer. We already have two people working on the random map generation and @elexis has done a huge cleanup on the codebase. Fixing shadow issues and adding some fancy graphic features would do the game a lot of good fixing the skybox too.
  11. Oh that fire is exactly what I need
  12. A while ago I made this helmet for the Han dynasty heavy cavalry. I never got to finish it but I realized I haven't released it either. So here it is. @Alexandermb Some heavy cavalry references, could have a been a champion or something, or just a scenario unit: chin_helmet2.blend
  13. Because it was starting to be about word being a nice piece of software and all wordprocessors being worse than text editors which wasn't really productive.
  14. Indeed, But it was hard to split it properly ^^ Right, you're free to suggest a better title.
  15. Then it's done in DE (as the default atlas texture suggests :P) Still needs to be committed to vanilla.
  16. Split because it's really irrelevant to the kushites
  17. My point was just that no it is not hard to copy and paste text from PDFs and as @Loki1950 would say: Enjoy the choice
  18. You can also import pdf in Word Also I know how markdown work, as I write readme regularly, and even wrote a few papers in LaTeX, but that doesn't make it easier to use and in the end it's up to Sundiata
  19. Now we just have to wait for @Shiyn ^^ It's never too late for a mod though It would be kinda on point
  20. Agreed. Mercenary camps are sometimes "mini-factions" but that's how far it goes, else it's an incomplete faction ^^ Ah yeah thracians, I have to do that too ^^
  21. 0 A.D. Lan Tutorial.pdf Try this one, it's pretty easy. It needs D11 to go in. Maybe A24 if @wraitii feels like it, but he is working on something more important ATM. Earlier in this thread there were all you needed to get the sounds correctly. Then you need to mimic the good accent and record that with a decent microphone. Then people like Sundiata need to review it. 1. Yes basically.
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