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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. What is your graphics card ? It's in Appdata
  2. What kind of server do you want to run ?
  3. @ChocolateLover Sorry you are experiencing such issues. Could you attach your system_info.txt file ? And another crashlog + crashdump ? In case something changed ? You could also try to delete the settings file (user.cfg) and see if it allows you to open the game. How did you download the game ? Maybe the download was corrupted somehow, could you try redownloading ? You could also try running the game as an administrator.
  4. Maybe the ram could be pointy ?
  5. Hello @superflytom and welcome to the forums, If you want an incomplete list of changes you can have a look at https://trac.wildfiregames.com/wiki/Alpha23?version=21 The commit you are looking for is likelyhttps://code.wildfiregames.com/rP19856
  6. https://developer.mozilla.org/en-US/docs/Mozilla/Developer_guide/Build_Instructions/Simple_Firefox_build/Linux_and_MacOS_build_preparation According to this GCC version started to be 4.9 starting from Firefox 50 According the page for building sm 45 vs2013 still works so if the toolset works the xp toolset works as well
  7. You can play with emission rate and the lifetime. Big emission rate means constant flow longer lifetime means that the ray will stay visible longer.
  8. Yeah, The mozilla guys told us there was performance improvements to be expected if we support 62 eventually
  9. Yeah, you can make fire arrows. You cannot have rigged animations though. Also note that if you set anything to be on fire, it will also be on fire in the hands of the things that's throwing it.
  10. Yeah hopefully we can make things happen (as in be ready for signing) at the end of the week, but it mostly depends on @wackyserious & @Alexandermb
  11. Yeah, Thanks for the spreading the word !
  12. Hey @Revan Shan Thanks for the promotion, and apologies for the lag in the lobby that'll be fixed soon.
  13. Thanks, so do you have some references you could suggest to me ?
  14. Remember goal is to start the packaging fun this week, let me know when you guys are done
  15. Here is a thing I wanted to do for a long time, recording some voices. A lot of people come and go, but I haven't seen much work towards this in the past few years, and I think it's a shame. So since I got a little money for my birthday I was thinking to get myself a blue Yeti microphone, it is said it made for podcasts, and since i will be recording, well voice I think that's a good start. The only drawback is apparently it catches too much sounds, so i was wondering if you guys could give me advice, on whether it's a good idea or not. I also have a (girl) friend that'd be interested in recording voices as well. @Itms Do you think it could do the trick, since you recorded voices in the past ?
  16. I need to get my hands on that game but 40€ is too much for me for a game I will barely play.
  17. Did you install libsodium ? If so make sure you have a version more recent than 1.0.14
  18. That would be nice, yes. If units have 80 (even though it may be wrong, I don't know much about balancing, I trust Wow on those matters) they should have 80 for consistency Can't remember.
  19. I believe the best thing you can do is stick around until we fix it so you can enjoy the game as you should Also if other people experience it on the lobby (they probably do) tell them it's normal and it will be fixed soon. (And yes unfortunately) they'll have to download the game again. (Should be more straightforward on Linux Distros though)
  20. Hello @coworotel, This bug is being fixed as we speak, you can find the latest progress here. https://code.wildfiregames.com/D1512 Sorry for the inconvenience, hope you enjoy the game anyways.
  21. Yeah, I just hope we won't have to simplify it later I made another one for delenda est.
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