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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. News from the packaging. Currently terra_magna is in an unpackageable state. A lot of files are broken (13 so far) but I have no idea what's wrong with them. as the game archiver just crashes. So this includes but is not limited to: art/animation/biped/new/crossbow_attack_a.dae art/animation/biped/new/crossbow_idle_ready.dae art/animation/biped/rcrossbow_melee.dae art/animation/biped/trunk_ram_attack_left.dae art/animation/biped/trunk_ram_attack_right.dae art/animation/biped/trunk_ram_idle_left.dae art/animation/biped/trunk_ram_idle_right.dae art/animation/biped/trunk_ram_walk_left.dae art/animation/biped/trunk_ram_walk_right.dae art/animation/biped/xion_barrack_archer.dae art/animation/biped/xion_blacksmith_arrow.dae art/animation/biped/xion_blacksmith_sword.dae art/animation/rcrossbow_melee.dae
  2. There was a thracian round temple in one of the refs on that romanian website.
  3. @Alexandermb Thracians are not planned for this release anyway. Also you don't have any files, I've got everything on my hard drive.
  4. I could release what I have so far and let people contribute to it
  5. It was me using my merge power a while back I wanted to have as much possiblr material in the same thread.
  6. I guess with scaling one out of fifteen ? Any boost would be aura unless we reimplement stamina and special attacks. (3177 and another one not sure the attacks were trigger able but might be) We don't have an option to recruit randomly one of two units though that would be neat especially for civs without citizen soldiers like @wowgetoffyourcellphone was trying to achieve. Would avoid the hack and the inconsistent sounds.
  7. It will be fixed soon. Hold on it will soon only be a bad memory
  8. Indeed I liked the mechanism in AOM where if you captured a cow it would take some time before it would reach it's full potential. They could also turn into their adult counterparts but that needs code.
  9. Nothing. It's just that I don't know what is the point of having them vs the time it takes to make them
  10. No I meant the baby animals
  11. Yeah I think it would be nice but I don't see the point... We don't have any herd behavior.
  12. I guess making a foal is just a matter of scaling down the horse ? @Alexandermb
  13. @Nescio who says I'm an artist ? :p dondont believe the badge it's fake about the horse what is wrong with it I believe there is fauna horse. Or do you want something else ?
  14. I believe we do have zebu horses and donkeys @Nescio unless you mean recruitable in this case only the zebu is.
  15. Hello and welcome to the forums @franzliszzt The lag you were experiencing wasn't likely linked to graphics performance, but instead to the pathfinder system, which are working on making faster Being considered, no one to work on it yet. You mean in the editor ? That's something I'd want as well. You can create your own templates though. It's just a bit of xml editing and making mods. There is an attack move command, https://trac.wildfiregames.com/wiki/HotKeys It's probably doable, but would be problematic in the future, because of the number of civs and objects. That's something you could do in mods. Adding resources has been done in a few of them. That requires quite a bit of artistic work, but that's something that could be done in the end. I'd refer to the art design document for such matters, but basically it was decided like that a long time ago https://trac.wildfiregames.com/wiki/ArtDesignDocument
  16. I guess so, I we find a texture artist. And good cc0 - cc-by-sa textures
  17. Updated first post.
  18. With bear, boar, fox, some other animals a school made for us (IIRC otter, and fish) , gorilla, that'll make a nice start for A24
  19. @Alexandermb Great, maybe the artic one is a bit grayish, instead of white. I'll commit that when freeze is over.
  20. I see maybe make the head bump a little
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