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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Did you set the naval flag in the map ?
  2. I always thought it was animated. Will do for A24
  3. A few of us didn't have one before starting ask @bb_
  4. Any help is welcome.
  5. Since I put them in the game myself I would say you WILL see them in the next release. No need for conditional there.
  6. With modIo we could now. If we split the public mod between code and art we could update it on the fly.
  7. The balance between units should be better in general. It has been fixed.
  8. Hello @Vladooha and welcome to the forums. Indeed the cavalry skirmisher was so unbalanced that some people banned cavalry from their games. This will hopefully be fixed in the next version that is set to come out soon. Stay tuned.
  9. What would be the 500 - 1000 Ad most prominent faction / kingdom ?
  10. Hello @jdaniel and thanks for the report. The tutorial was broken in A22 it should be fixed in A23. Stay tuned and a release is coming soonish.
  11. Did you read the announcement post clearly stating this is not open yet ?
  12. What would be the most emblematic one for 0ad ? We could try with that and see how it goes
  13. I really like it too. One thing you could start with is getting the source code and starting playing around with files in binaries/data/mods/public/art/textures/ui
  14. Yeah it was planned to be the wonder. But it can't be the whole thing for obvious reasons (if it's not obvious it's too big).
  15. That's true. What do you think would be the amount of people interested by such figurines ?
  16. Some made by Enrique maybe but we do no have the files. But most of them are either hand painted or a mix of other stuff. The only thing that would be print ready for which we have the files is the sele elephant The Kushites skullcap and a few other helmets are too.
  17. That requires a bit of sculpting yes :). Also you have to merge all props into one mesh
  18. Yeah those. One could paint details of course, but with no real geometry that would be harder.
  19. Anyway if it's not about 3D models there should but absolutely no reason for the game to be slower for @Gyrion
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