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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Yeah and a small js component
  2. Actually I think we should have entities that can't move without being garrisoned by x number of units. I wonder how hard it'd be to implement as a component. @bb_ any idea ?
  3. Hey snatched can you do what it tells you and upload the relevant files here on this forum ? We might be able to pinpoint your problem and maybe solve it. In the meantime try disabling Glsl and postprocessing. Also make sure you have an enabled soundcard.
  4. Hello and welcome to the forums, Thanks for your interest in contributing. About the balancing changes if they were made for the current alpha you'll need to take into account the changes in the SVN version of the game. You can find more instructions at trac.wildfiregames.com on how to get it :). About formation I believe you'll want to talk to @Yves @temple @wraitii
  5. Do random maps check for obstruction ?
  6. Ah Yeah something like 2.65 or more recent. I never put too much attention to it to be honest.
  7. DDS should natively be supported by Blender. But glad you figured it out ! Looking forward to seeing what you come up with !
  8. I don't know apparently it's better but the discussion went off track quickly.
  9. Your wishes have been granted my friend, one of our fellows creating the godot engine made a better collada plugin https://github.com/godotengine/collada-exporter Sadly it didn't get official https://developer.blender.org/D1787
  10. Yeah the skins on the first page, so no leg armor
  11. I like the roof a lot ! props are great too.
  12. Chains will be for A24 As for the legs as I said the texture is not fit for those elephants
  13. Too bad her hair can't move as well :/ Yeah maybe orange and red leaves would be nice be careful not to use the same tint than the hair.
  14. @wowgetoffyourcellphone Do you think it could replace the current one ?
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