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Posts
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Everything posted by Stan`
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@bb_ It only missed the atlas todo when I left it So it was done and working
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Most likely snd_detect()
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Wasn't #2577 doing just that ?
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Can you remove the unrelated files or add the missing ones ? Also double check you haven't forgotten units, I'm pretty sure you forgot macedonians units Thanks.
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Glad he sorted it out. That bug should be fixed in the next release. Stay tuned.
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For the record it's also broken in Atlas. About lighting I'd like to have working torches and explosions at some point doing light. Glowing windows too.
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Ah I know why ! Since you cloned the repo you didn't get binaries so you had to build it yourself. By default Atlas is not enabled you have to pass --atlas in the premake script (update workspaces.bat) (You could also download the SVN dll) As always patches are welcome
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Did you try recompiling Atlas ? You'll need to download and compile wxwidgets for that. Then making the switch to OGL3 would be nice
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What OS are you running ? I believe the idea behind the switch was this : https://trac.wildfiregames.com/ticket/3054 Isn't there any performance gain to switch to ogl4 when possible ?
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undefined discussion subject
Stan` replied to Lion.Kanzen's topic in Introductions & Off-Topic Discussion
There is 0ad though -
One could have a look at: This that's a hzcky ogl4 implementation for 0ad Also Maybe we could use glew to get rid of those versions considerations Here
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@wackyserious Looks pretty cool ! Do not forget to save all those screenshots in some place so we can upload them to moddb I'll give you the Millenium AD watermark if you want or you can steal from the render dump thread
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I could add ducks to the animal lists. Maybe @Nescio would know how common those were.
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- millenium a.d.
- vikings
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Blender AddOns, Materials & Tutorials.
Stan` replied to Alexandermb's topic in Tutorials, references and art help
Nice ! You should upload your wood material here with a screenshot using this http://blenderdiplom.com/en/downloads/584-download-cycles-material-test-scene.html And any good material you make. You should also link the sculpting brushes I'm will upload my current metal materials and the modified wood -
Ah yes should be done now
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You can commit them I guess
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If the turret/sub unit system if implemented that should be easy right @bb_ ?
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@feneur Can you unblock his account ? @MrFlackstone Looking at the crashlog it seems he has an usb soundcard, can he try without it ?
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Hmmm does he have a disabled soundcard ? If so enabling it should work. Could you go to to C:/Users/His name/Appdata/local/0ad/logs and upload crashlog.dmp and crashlog.txt ?
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Does he save special characters in his windows account name ? Did the installation go correctly ? (In other words did he have enough disk space) Does it occur at start or when launching a game ? Did he try to launch it twice at the same time ?
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Did you say that because of my previous message ? Also we might have something to fix your 'quote'. Stay tuned.
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Happy mapping and looking forward to seeing some stuff from you ?
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Actually I noticed only windows needs you to pass the flag.