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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. It's easy to fix, I'll have a look, but for some reason the game is broken for me on my linux Just when I thought I could finally make the switch :/
  2. For now I don't mind if it's a bit messy, it's a mod so it's okay, I don't like having content sitting around for too long. I thought everything had been committed already.
  3. @Servo Like you mean Elite units are different from advanced and do not keep the props ? It's always been the case.
  4. Can barely be seen here https://youtu.be/veYQVXBZY5o
  5. @Xerus I assumed people on linux know how to handle their machines, but you're right I could have mentionned it was for windows. True they are basic, but troubleshooting more than that requires more than a few pages.
  6. The someone should just reenable it. I made that chariot years ago. It's likely shown on my YouTube channel Rote video I remember @wolflance and @Ayakashi telling me not too ^^
  7. Let me know if I can help you with anything
  8. Hello @Draenys Welcome to the forums. It's nice to see another (french) artist on the forums. If you are willing to contribute, whether it is for the main game or the mods, I'm gonna need you to do a few things. First of all I'm gonna need to you sign the Legal Waiver else we won't be able to use your model(s) Then, I'm gonna need you to introduce yourself a bit more using the form there -> Once this is all set I will be able to commit stuff from you to the repository. On the model itself, it looks good on what I can see on my phone. However @LordGood recently designed templates for buildings like this one to keep it coherent along the 13 sets. You can find them here. We usually do not finish each other's work unless the contributor has gone away. About the fact that model has already been done by @LordGood you might want to pick something else. There are plenty of things to do.
  9. The carry anims could be human walk along the horse but it wouldn't make much sense.
  10. @Alexandermb Can you commit your changes to rise of the east anytime soon ? The Xiognus, The animated Shoushe, and the crossbows and the rest.
  11. Yeah then move the horse to the side and put the unit at the root
  12. Could make the horse move on the side, and make the gather meat anim the default infantry one.
  13. I can't figure out what wrong with the fortress template, but since it breaks all the templates I guess there is something bigger @s0600204 would know maybe... It complains about static obstruction. Pretty sure it's in TM, since I made it It's just not historically accurate this is why it's not being used. What's wrong with the current one ? Don't they have the chinese shoushe ?
  14. I'm having a look now. Sorry for the delay.
  15. I like this game so much. Especially the Idle and attack anims the snow and bridges. They do have a bataillon system. It's on steam for cheap if anyone wanna try
  16. Sadly no. There is a thread about it where I made an 'Improved' version. @Alexandermb started making anims but he gave up at some point. As for Mickey he told me recently he didn't have time anymore
  17. There is something planned for this. #2577 and #252. If it's only a graphical issue though I'm more concerned by stuff like bears having no ainmations
  18. I was thinking of making a patch to make them stunnable and wakable if allies were nearby but that works too. (actually I do have a repo for it.
  19. @The Undying Nephalim Can you try again it should work now.
  20. Missing Atlas autobuild @Itms @vladislavbelov or anyone that has time to trigger it.
  21. @elexis By any chance doesn't D21 forget to not take account of the mirages ?
  22. So which ones should I use for champion pikemen ? ( Sorry I'm sick and my concentration is limited)
  23. If we go that route both side would have to have a drop shadow. Also it'd be better if the shadow was player color.
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