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Player of 0AD

Balancing Advisors
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Everything posted by Player of 0AD

  1. Don't forget this one ;-) Spoilers: ChampionBattles.zip
  2. Keep O pressed then left drag (not zero but O)
  3. Archers have been overpowered in A24, but in A25 they aren't overpowered anymore, they are rather weak. They are totally helpless against siege towers, all they can do against them is run away. Though I wouldn't recommend siege towers too much as they are weak against melee troops other than pikemen. Archers can't hurt pikemen very well, so if you have them in front and your own ranged troops behind them, it should be devastating for the archers if they are not in much greater number. Actually you don't even need pikemen, any melee unit can play this role. Melee cavalry can devastate archers very well too. Especially sword cavalry of higher levels. Further questions?
  4. I think that towers are not too powerful anymore. They might have been in A24, but they have been nerfed so much that they are not OP now.
  5. What really should be changed is the accuracy. I tested how many shots a catapult needs for hitting a deer, in some cases it needed like 30 shots! They are so inaccurate, they even miss towers in a lot of cases. That shouldn't be the case.
  6. Somebody who prevents others from playing 0AD has to go for 35 years into prison? Seems appropriate to me ;-)
  7. Oh, that's why I've not been ddosed during the last days? : )
  8. During A24 I used SVN for playing with the development version, and since A25 is out I just use the SVN version to play A25....
  9. Currently I have Alpha 25a. Installed via SVN, on Linux I'd like to update to 25b. What I know is that one can update the version with: svn up cd build/workspaces ./update-workspaces.sh -j3 cd gcc make -j3 But I believe this will not give me A25b, but a newer development version. Thats not what I want Is there a different bunch of commands which will change it to A25b instead? @Stan` is there a simple solution?
  10. I also think that sword cav is fine. It can gather only food, and mercs can't gather at all. So why wouldn't it be stronger than citizen soldiers which can gather everything...
  11. I'm a top 40 player and I build palisades very rarely, walls almost never. So hey, the bot must be clever ; )
  12. 1. Javelin cavalry 2. Javelineers 3. Slingers 4. Camel archers Hit-and-run-tactics are helpful Slingers might be preferable because they contribute so well to your economy
  13. - if you use rightclick+ctrl+q on a formation, those soldiers will not attack only units, but also hack down buildings - buildings close to hostile fortresses decay to gaia
  14. Right now the Ratings bot is in the lobby, but again all ratings are hidden and all stats
  15. The splash damage in A23 was totally OP. It felt like if you have a non-catapult civ and you allow the cata civ to mass the catas then you are dead. Also, the splash damage favors the ugly turtling. Turtling with catas.
  16. Local, not global. He will outrun his infantry, but his melee cavalry will outrun him ; )
  17. What you suggest for Agis makes him not much more useful though ; ) Other bad heroes: Xerxes Ashoka Perikles Hamilkar Alexander
  18. They don't look useless to me. If a ram reaches a building, swordsmen can be ungarrisoned and defend quickly. If an elephant approches a building, ranged units can be ungarrisoned and also defend rather quickly. The catapult is the only siege weapon which can take out key buildings from a save distance, inside the own fortified position.
  19. I disagree. Ax cav can be effectively used for anti-building missions, for example sneaky attacks. Only persians have them btw
  20. I don't think they should be changed. Structures have been very OP in A24, so it's great that some soldiers are effective against them.
  21. The AI likes it very much to invest heavily into trading, that's why its likely having more trade income than a human player. What it doesnt seem to like is bartering high amounts for low amounts, rather low amounts for high amounts.
  22. Well... It was just an AI match. 4 very hard opponents and only 2 allies, but an AI match nevertheless Techs
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