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Posts
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Joined
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Last visited
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Days Won
6
Everything posted by Player of 0AD
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letswaveabook-vs-weirdJokes
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vinme is a smart man.
Player of 0AD replied to Kampot's topic in Introductions & Off-Topic Discussion
You just deserved an upvote with this post, which increases your reputation ;-) -
BeTe-vs-weirdJokes.zip
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In some cases, yes. However, restarting the game (or the pc) seems to solve the issue
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Athenians and persians can train units in ships. This would be even better, if they could also do this if they are away from the coast. The units could simply be garrisoned inside the ship (currently the training doesnt happen unless the ship is at a coast)
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In A25, Corrals could be useful sometimes in phases 1 and 2, and in general a good option in phase 3. But then the developers decided to nerf them even more: Now they cannot produce cows before p3, and no pigs before p2. This makes corrals almost useless in p1 and p2. What about buffing them? One could think about simplyfying: Removing all animals except one type of cow per civ - always producable. And one could think about reducing the train time of the cows and test this in multiplayer matches. Corrals should be so viable that a player could decide if he goes for them or for fields.
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Since A26 it happens regularly that clones of replays appear in the replay overview. Often their duration is restricted. If you delete one of the replays, the other one will be deleted too. Am I the only player with that problem? So far it only happened with multiplayer matches.
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Start 0AD --> Click "Learn to play" --> Structure Tree --> Spartans --> Right click on "Skiritai Commando" under "Barracks" --> Class: Infantry --> Is infantry
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Now a changelog makes sense, is there any? And what about turning the macedonian storehouse-civ-bonus into an additional teambonus? The current mace team bonus is very weak, but the civ bonus is much closer to strong team bonuses like ptol and iber.
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alreVsWeirdJokes.zip
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Production Building Batch Training (Barracks and Blacksmiths)
Player of 0AD replied to kun0's topic in Bug reports
Maybe you click too often, or your batch size is too big, if you plan to make batches of three and they suddenly are batches of 5. Blacksmiths: Multiplayer lag can cause that issue. Maybe click a bit slower -
It seems like you don't know the game. Persians have axe cavalry, Kushites have axe infantry.
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I'd like to participate weirdJokes (1913)
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How many rounds will be played in the tournament? 3 might be not enough
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In A26, the Lobby shows open matches which aren't there. Right now one hosted by yari, one by ginnungagap and one by h.herle. You can see the matches but not enter.
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Reporting a player? couldnt find in search bar
Player of 0AD replied to Chesnutter's topic in General Discussion
Look here -
Huge amount of resources added on begin - cheat ?
Player of 0AD replied to BeTe's topic in General Discussion
Wait what, cheats can be allowed in rated matches? Wouldn't make sense to me. -
Please wait 20 seconds before attempting another search
Player of 0AD replied to Yekaterina's topic in General Discussion
Just use your Yekaterina-Account? -
Idea: Attack structures in a more "realistic" way.
Player of 0AD replied to Lopess's topic in Gameplay Discussion
Attacking buildings with swords and arrows is a good old AoE-Tradition. Keep it simple -
What about announcing the dates of the matches here, so spectators can join?
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It's a new civ bonus, so no bug. You can see it in the civ overview.
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No. The smurfing must end, and the list has far more advantages than disadvantages
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Attack Range Visualization is often disabled
Player of 0AD replied to seeh's topic in Help & Feedback
It has some hotkey which easily gets triggered accidently. I changed / removed it, that solved the issue for me -
I'm not Phyzic, but if I ignore that claim I like the list. Please don't remove it