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Posts
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Everything posted by Lopess
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Hi, Download 0ad Windows : On Linux (Ubuntu and derivatives) just follow the instructions: https://play0ad.com/download/linux/ --(Development version). To download Delenda Est go to https://github.com/JustusAvramenko/delenda_est and on the green "code" button choose the option to download .zip.
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Eso sería genial para cierto mapa!
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It makes sense, perhaps with a shorter life, but quick to create and low cost. Something that was part of the wars in Mesoamerica was the burning of enemy buildings, perhaps that would be interesting to be represented in the 0ad.
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Congratulations for the incredible work I hope will be added to 0ad.
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Thank you, if you have any ideas or references to follow when conducting the siege workshop, please send it to me it helps and motivates me.
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That I didn't understand, something bad? I'm open to criticism lol
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Hi @stan something else to be changed in the "range"? Maybe not desing? Can it be compromised? Maybe this can be discussed on github, I can try the siege workshop next time.
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Muy guapo !!!
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About the two buildings I mentioned, I found a beautiful reconstruction in ArtStation. https://www.artstation.com/artwork/PmBnao First Building J, Second Building of the dancers.
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I agree, however, I would not like to see them exclude them from the Magna Terra due to an alleged unavailability due to the geographic isolation that America was in at that time (I know that this was not mentioned is just something that I have already commented on on the forum)) About balancing, I understand that 0ad is a rts and everything is an abstraction (for example, the Zapotec buildings were all red), but I believe it would be cool to have more forms of victory, such as economic, cultural, etc. How to apply this, I have no idea.
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I now understand! There are two very interesting structures in Monte Alban, Building J (observatory / record of military conquests) and that of the dancers (a building clearly aimed at military victories).
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About historically accurate elite units (at most), I posted a little bit about it here .I'm not a historian, so I always wonder if I miss something lol. When the Zapotec script is deciphered it will be an incredible moment, there is a lot of information waiting to be revealed.
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Actually siege workshops can be an option, in terra magna mod there is the "ball court" that could be used as a barracks for advanced units. On the issue of horses I don't see such a problem: D nothing that spearmen and a special unit with hunter bonuses and good speed don't solve (without being historically wrong). I did it in my personal mod with mayas. Personally I do not see problems in civs very different from the others, I am not a competitive player. I would love to see civs with an emphasis on cavalry, economy, population, defenses or just infantry. Anyway, this just my idea.
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Modified, can we give him a chance?
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Faction idea: Koreans (Silla, Gojoseon,Goguryeo)
Lopess replied to Lion.Kanzen's topic in Rise of the East
Anyone with names for the faction's units and structures? I think it would be easy to adapt a part of Han and apply it here.- 83 replies
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- intersting culture
- asians
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@Stan`, corrected pointed errors!
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The .zip of the first post is updated.
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Fixed the problems pointed out by @ m7600, anything I can improve or correct?
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Thanks was what I was looking for xD. Tomorrow I will use your tips and update the post as a new template.
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Here, offer my finished Zapotec "Range" model (but open as improvements, if requested). In the future, I can post new models here. I would like it to be added to the Delenda Est and Terra Magna mods: D. @ Stan`, @ wowgetoffyourcellphone (@ everyone who wants to take a look) Any comments I can correct?@ wowgetoffyourcellphone (@ everyone who wants to take a look) Any observations that I can correct? range_zapo2.3.zip
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¡Hermosos edificios! cada vez más genial!
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It is possible to create a shift system type TBS
Lopess replied to Lopess's topic in Game Modification
Google translate tricked me lol, in Portuguese "turno" but for some reason it is being translated to "shift" instead of "turn"