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Lopess

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Everything posted by Lopess

  1. Escuelas ? : ) https://es.m.wikipedia.org/wiki/Telpochcalli https://es.m.wikipedia.org/wiki/Calmécac
  2. Do you save them somewhere ?? Because it would be really incredible to play in these scenarios!
  3. Some interesting prints: The champions besides padded armor could have a cape and carry a big spear. Cited locations https://en.wikipedia.org/wiki/Lambityeco https://es.wikipedia.org/wiki/Huijazoo
  4. Many of the ideas I speak of are in this study available on the Famsi website. On page 25 there is a probable line of Zapotec kings. In addition there are several interesting images of elite warriors (Warriors Noble Champions ???). http://www.famsi.org/zapotecwriting/zapotec_figures.pdf
  5. That would really be an interesting idea, but maybe an upgrade to a champion Sarcedoth warrior would be better? Since the "monarchy" Zapoteca would be hereditary, diverse inscriptions of monuments in Monte Alban exist that make reference to the hereditary right of the King.
  6. With this topic I would like to open a discussion on how to add at least two heroes and a champion unit for the Zapotecs in Terra Magna, in addition to future improvements always looking for the most historically accurate but without forgetting the gameplay, which I currently believe very affected the lack of certain units in the Zapotecs. Even with the current data we do not have from the old Zapotec kings (even with some studies still under development of the Zapotec script in which it is believed to have identified some names from the 4th, 5th century etc.) Even with the lack of translated names, we are aware of the existence of a strong and centralized state in the Oaxaca valley since at least 500 B.C. Zapotec ceramics can help us with representations of both kings and great warriors. I researched for a long time about the zapotecs and I believe that they can be improved and that they have an incredible potential to be a good civ in Terra Magna using the same period as the other factions of the 0 a.d. I am willing within my limitations to create what is necessary to implement the changes. I believe that we can create a mini test mod with changes depending on terra magna before applying any changes. I invite everyone involved in Terra Magna to comment on your ideas as well as all fellow modifiers / researchers. Of course if you want. Sorry for any wrong translation, I'm not an English speaker. http://www.famsi.org/zapotecwriting/ https://en.wikipedia.org/wiki/Zapotec_civilization
  7. I didn't understand, why centered on the north? (it was in the Amazon region that complexity really happened as far as we know). The marajoaras if they finished before they arrived, the busy marajo indexes were expelled, so I was probably Arauaques. In addition to the marajoras and kuikuros there are other very interesting peoples: Omaguas (Tupis) and the people Tapajoara .
  8. About 1,500 at the time of" discovery." The main linguistic changes were: Tupi, Macro-Je, Arauaque, Caribe, Tukano, Remembering that there were tribes covering more than one language and also the opposite. Quick reference for Google search and wiki in Portuguese. https://www.google.com/amp/s/www.uol.com.br/tilt/ultimas-noticias/redacao/2016/03/25/brasil-ja-teve-1500-linguas-indigenas-hoje- tem-apenas-181.amp.htm https://pt.m.wikipedia.org/wiki/Línguas_indígenas_do_Brasil Interesting new discoveries, these probably related to Tupi speakers. https://www.google.com/amp/s/marsemfim.com.br/ilhas-artificiais-na-amazonia-sao-descobertas/amp/
  9. this is mine, but I have no forecast when I will finish its animation (low priority for now).
  10. I thought it was just me, I tried blender 2.83 and 2.79
  11. Noticias interesantes, cuando termino la civilización inca puedo agregarlos en el mod precolonial ya adaptado. Al igual que los chinos que existen en un mod solo / terra magna y modificado para Delenda Est. Si tienes alguna idea del modelo necesario para el resto del mod, me complace ayudar al modelo 3D.
  12. @Lion.KanzenMe gustaría terminar esta civilización completamente de antemano, tengo muchos proyectos a la mitad y ninguno completado (como la universidad). Me sentiría muy feliz si se agrega al mod Trinketos (hay muchas ideas y texturas adaptadas tanto del Mod precolonial como de Terra magna).
  13. Unit textures are a terror to me.
  14. Sapa Inca Pachacutec summoning your warriors!
  15. I did it almost a year ago but I didn't like the result, my modeling skills were few. I used as a base the textures of units and structures available in your mod. I described this on github.
  16. this really needs to be reworked,: p
  17. No es muy preciso pero es birn interesante .
  18. Buen trabajo, me gusta mucho la forma en que desarrollas los detalles arquitectónicos. Duda: ¿Pretendes desarrollar un mod como el Maya? En caso afirmativo, le aconsejo que use una textura (incluso si está improvisada) mientras modela los modelos 3D, al menos conmigo funciona.
  19. Hay una falta de conocimiento y equipo en este momento para crear una buena textura, estas referencias son realmente buenas
  20. @TrinketosHablando de animaciones, creé una animación de ataque con hacha de mano (animación de ataque con espada editada) hace algún tiempo. Si te interesa puedo enviarte.
  21. Belo trabalho! : ) ¿Podrías poner estos nuevos modelos increíbles a disposición de mis mayas? (Traté de crear algunos pero fueron horribles)
  22. Lopess

    Civ: Incas

    La Wasi (house)? + Ushnu inca. Faltan el AO y los detalles del "player".
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