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Posts
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Everything posted by Lopess
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what do we do with the defenses of phase 1?
Lopess replied to Lion.Kanzen's topic in Gameplay Discussion
I believe that you must be careful or the Alpha 26 will be: Make palisades useful again. -
===[TASK]=== WONDER: Persians: Apadana of Darius
Lopess replied to Mythos_Ruler's topic in Official tasks
This really should be added to the game. -
Houses, make the mini fortresses into guarded treasures
Lopess replied to fales's topic in Gameplay Discussion
House already has a lot of importance being houses ... Try to win a game without them, something really impossible even if using only houses : D -
Houses, make the mini fortresses into guarded treasures
Lopess replied to fales's topic in Gameplay Discussion
Honestly as far as I know none of the civilizations represented in the current game used houses as defensive walls. If I'm wrong please correct me. -
@RussWE Definitely not lol, it was a typo that was previously reported, but I haven't released the fix in mod.io yet, because I want to release some new improvements and more historically adjusted units (following something that has already been done: D) As a new alpha 25 is scheduled to be launched soon, I intend to launch compatible with it.
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Lion does not fall into this type of ideology, I see many sincere right-wingers who fall into this type of discourse that presents itself with an easy solution to the ills of the country and modernity, but it is only a collection of conspiracy theories. See what is happening here in Brazil, in the manipulation of the State, part of the press and in the various coup attempts in which even heads of the Armed Forces left office because (speculation) would not support a coup (note that the armed forces of Brazil are mainly conservative and right-wing). Two days ago, there was a coordinated police operation in a poor neighborhood with 28 dead. (Totally off topic)
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Addition of Han Chinese to 0AD
Lopess replied to Yekaterina's topic in Game Development & Technical Discussion
A simple and easy AO bake as it existed until 2.79 would be good too. -
Addition of Han Chinese to 0AD
Lopess replied to Yekaterina's topic in Game Development & Technical Discussion
Tang. -
El mod necesita mejores imágenes de fondo como Popocatepetl. Quizás buenas imágenes de dominó en público?
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A good game.
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Addition of Han Chinese to 0AD
Lopess replied to Yekaterina's topic in Game Development & Technical Discussion
It looks great, very close to what was requested with the references, if any historian is available for an analysis now it would be good, even if it is just a "This is really very good". -
Which Skirmish Map is your favorite?
Lopess replied to wowgetoffyourcellphone's topic in General Discussion
(Just an Idea) There could be a special category for balanced maps for 1vs1 competition and normal maps for players who don't care about feature symmetry etc. who just want to play a beautiful map with lots of things to explore. -
These icons are amazing! High expectation for the new launched.
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Addition of Han Chinese to 0AD
Lopess replied to Yekaterina's topic in Game Development & Technical Discussion
A great start, if any historian has anything to emphasize, this would be a good time. -
Addition of Han Chinese to 0AD
Lopess replied to Yekaterina's topic in Game Development & Technical Discussion
Honestly, I see the m7600 texture much closer to reality than mine, mainly because it depicts successive layers of compacted earth. -
When you think about what could be done by mixing the animations and weapon from (@Alexandermb) SCAR mod with Stella_artis mod (0adMods @Stan`).
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Congratulations on the great work Azayrahmad!
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Can the community help? Is there a table of texture x / substitutes for / texture y? I believe that on random maps it would be a very easy thing to do (a modified biome changes several maps at once). I think it would be nice to have some easy requests, but tedious to make so that the rest of the community can help, many want to help this I am sure (I don't want to appear in the credits or anything, just help in whatever way possible for me).
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Great work continue with the blender that I foresee great projects ahead! I think it would be nice to have a set of 1 or two player survival maps with gaia units appearing from time to time, this will be even better in the alpha 25 that will have the campaign mode. I played a similar mode at Empires Apart, it's called survival mode.
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Addition of Han Chinese to 0AD
Lopess replied to Yekaterina's topic in Game Development & Technical Discussion
Yes, they should have this levels, but my 2D art skills are very noobs. I believe that replacing the dragon flag with something similar to what was proposed by Yekaterina would be a good one too. -
Male gurines. Warriors wearing cotton armor from Lambityeco (a), El Palmillo (b), the Mitla Fortress (c), and Ejutla (d). Warriors wearing feathered capes from Lambityeco (e), the Mitla Fortress (f), and El Palmillo (g). Warriors wearing only a loincloth from Ejutla (h). Warrior wearing plain jacket from the Mitla Fortress (i) and Lambityeco (j). Male gurines. Possible priests from the Mitla Fortress (a), El Palmillo (b), Lambityeco (c), and Ejutla (d). Warriors with trophy heads from Lambityeco (e) and El Palmillo (f). Warriors wearing helmets from the Mitla Fortress (g) and Lambityeco (h); feathered hoods from Lambityeco (i) and the Mitla Fortress (j); tiered hoods from El Palmillo (k) and Lambityeco (l). https://www.researchgate.net/publication/339106801_Classic_Period_Figurines_from_the_Valley_of_Oaxaca_Mexico_and_Their_Contexts_Gary_M_Feinman_and_Linda_M_Nicholas_2019_The_Wisconsin_Archaeologist_1001-2_105-130
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In addition to the scout / hunter we could think of a fire unit (similar to the Iberian champion?) Or a technology to represent the main characteristic of conquering structures with fire (of course, this act, besides the practical factor, had the symbolic factor of burning an enemy temple or palace). Champion units noble warriors or savvy warriors (the two should be practically synonymous because the nobility was closely linked to war and sarcedocio) They must have beautiful helmets with coyotes, birds of prey and cougars. We must not forget the nagualism that was also present
