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Everything posted by Stan`
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	@Nescio Yeah there are a lot ^^ My point was that diversity was not a bad thing
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	The idea is to get things moving while keeping the trace on what has been done and why it didn't work. If it takes two mods to do that. So be it.
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	Actually there is a ticket for wall placement not being generic and a pain for mods. https://trac.wildfiregames.com/ticket/2944 Maybe @FeXoR will have some time to finish it & put it on Phabricator. EDIT : Also https://trac.wildfiregames.com/ticket/2631 They look similar though.
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	  Terra Magna Infrastructure / Kushites Mod IntegrationStan` replied to balduin's topic in Rise of the East AFAIK they already are in DE
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	Maybe I need to see what visual studio says.
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	Actually I'll need the mesh too.
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	For the rest I don't know but start resources are defined by the map I think.
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	  The Kingdom of Kush: A proper introduction [Illustrated]Stan` replied to Sundiata's topic in Official tasks 
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		- civ profile
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	System_info.txt. interesting log.html
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	  ===[TASK]=== Kushite Units, Unit Textures, and Unit PropsStan` replied to wowgetoffyourcellphone's topic in Official tasks I plan to do some. Haven't started yet.
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		- delenda est
- terra magna
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					Tagged with: 
 
 
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	Do you guys disconnect or go out of sync ?
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	Hello @Asakiad and welcome to the forums. What mod did you download ?
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	@fantomid Do you still have the media file link ?
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	Any errors in interestinglog ?
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	Those words are tokens separated by spaces, you can add Mage to that.
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	If you can crash the game again, it should appear there. Else that means there is something really strange going on.
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	I think you just have to edit some XML templates. See template_unit for instance
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	@LukeV1 Can you attach the crashlog.dmp ?
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	Have you tried to run arc liberate ?
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	@Lion.Kanzen Itms said he was waiting for Enrique's answer, Enrique was on holidays and really busy.
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	@Lion.Kanzen @Alexandermb Send me the UV layout I'll see what I can do.
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	@Sundiata Since we can't order archers to attack zones, it would became really complex to use them in dense forest areas. While in reality they could just shoot in the sky and let the arrow drop.
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	27. https://wildfiregames.com/forum/index.php?/forum/306-applications-and-contributions/ That's the forum https://wildfiregames.com/forum/index.php?/topic/11297-wildfire-games-application-form/ Here is the template for every application. https://trac.wildfiregames.com/wiki/GettingStartedProgrammers Here is on how to get started https://trac.wildfiregames.com/wiki/SubmittingPatches Here is what you should do to create patches
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	27. For programmers you don't have to formulate an official application thread in the correct subforum but you can if you want. Here is it how it goes. You start making diffs for tickets you can find on trac (trac.wildifiregames.com) or create your own for instance here it could be Cleanup of the Aura Files Names (we avoid big cleanups because it's a pain to review so split it by thematic) And then you upload that diff to Phabricator (code.wildfiregames.com) and wait for review. Once it's accepted it will be added to the game. Once you have made enough contributions you might be offered a position.

