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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. I'm not really confident with that importing part. I'll try when i have time but i don't really know how to do it, also my collada plugin is a bit older compaired to the game, may have to switch to blender to get them in the game.
  2. Mmmh Do you have any idea where the water comes from ?
  3. http://en.wikipedia.org/wiki/Hierapolis_sawmill Should it be eyecandy or Roman Building ?
  4. Iberian Version : Classic Mine : Mauryan Mine :
  5. No problem want me to check all that has been done ?
  6. Made this before realizing the Centurion Model Was already in game.. Update the thread
  7. I used this images as a reference: Maybe a third step would be nice, anyway Good Work
  8. Has something animation related been touched since Alpha XIV ?
  9. Can we get an older version of the boar and see if that fix it ?
  10. Maybe you could make an other type of obstruction. One that prevents user from building but not units from walking. This way you would also get a starting point for units on walls.
  11. Even if he could get 0.a.d on the IOS market, he would'nt be able to sell it because of the game license right ?
  12. Oh, maybe it was the view that stretched the head. Sorry Are you sure you didn't collapse an edge in the UV ? Sometimes that happens.
  13. Wish I could draw like this
  14. I'd like to be able to compile it with minGW, would that be hard to do ? Would be nice to have a nice little make all command
  15. Thats ... Awesome. Tell me what addons do you have in Gimp ?
  16. Here you go Since its the celt mine version, i tried to keep some an historical accuracy
  17. Love that game Well, somebody told me for the gaul farmstead that's the roof had to go half the door.
  18. Maybe you could make two variations of the building ?
  19. Maybe, do you want me to model the sketches ? I don't really know what to do with Lion's reference
  20. Hi, I'm making this thread on behalf of Leper to see if Enrique needs on help on remaking the units compatible with the psa files,
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