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Posts
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Everything posted by Stan`
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By the way thanks for streaming. I don't think there are much 0ad twitch streams these days. That brings attention and hopefully some new faces will emerge.
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Terra Magna Infrastructure / Kushites Mod Integration
Stan` replied to balduin's topic in Rise of the East
@balduin What do you want to know ? -
Yeah happens to me too...
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@LordGood @elexis @Imarok @gameboy. In the temple .dae file the prop point is misnamed (It's called : <node id="prop_garrisoned_001" name="prop_garrisoned_001" type="NODE"> Instead of <node id="prop_garrisoned" name="prop_garrisoned" type="NODE"> It can be edited directly in the dae file or by reexporting the file. Cheers.
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Moddb: The mod you are trying to view has ceased development
Stan` replied to balduin's topic in Delenda Est
I guessed you missed that thread... -
Cheers
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Could be a pit to throw people into If the sanctuary you are referring was one of the seven one wonders I guess it's a pretty strong contender.
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Female meshes modification
Stan` replied to Pyrophorus's topic in Eyecandy, custom projects and misc.
Yeah I understood it's a bit like the Xiognu faction. I was thinking they could have real buildings as well -
The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
That's that's cheating- 1.040 replies
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- civ profile
- history
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Hello @NB512 and welcome (back) to the forums. 1) This is/has been fixed already, the detection code was a bit buggy. 2) You can set gui.scale to something bigger by editing the user.cfg file. Text will be blurry though. I have some plans to implement Cairo into the game, but I don't know where to start yet. 3) Not sure this is supported maybe @elexis know more. 4) Yeah it's a known "Bug3 5) No objections to that. 6) There is a pause key. Alt + Tab works okay for me ? Also there is an option to pause the game when it loses focus.
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Female meshes modification
Stan` replied to Pyrophorus's topic in Eyecandy, custom projects and misc.
Well could be solid buildings as well. -
Female meshes modification
Stan` replied to Pyrophorus's topic in Eyecandy, custom projects and misc.
I'd like to make a civ for them. Doesn't have to be accurate but it's hard not to fall in the clichés. -
Oh so you did manage to clone it ! Cheers
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Could be nice. Maybe consolidation of the current meshes (scaffolds damage variants etc) though some siege engines variations would be nice. Somebody made an attempt should probably ping him
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Sweet Christmas. We can see your touch on those shutters Door is maybe small for siege engines ? Cheers.
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You can upload it here
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@Servo Can you post a screenshot, please ? @jonbaer What do you mean by reinforcement learning ?
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@Hannibal_Barca Actor.xml file error because that wasn"t likely planned by @LordGood
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Have you tried the terminal variant @Servo ? Tell how I can help.
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Game crashes constantly (running on Windows 10)
Stan` replied to The Great Caesar's topic in Bug reports
@The Great Caesar Thanks for the report. Have fun. -
Game crashes constantly (running on Windows 10)
Stan` replied to The Great Caesar's topic in Bug reports
@The Great Caesar In the game options try disabling glsl and post-processing. I'll look at the files soon. Welcome to the forums -
How create low poly stone and rocks.
Stan` replied to Lion.Kanzen's topic in Tutorials, references and art help
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[Total Conversion] Oniversalis - Age of Exploration.
Stan` replied to Vasikle's topic in Game Modification
To some extent. -
1) Not without code 2)Yes with auras. 3) Not without code. 4) the voices already change depending on gender. Using the {gender} tag. 5) I guess you could do that on specific maps with triggers and technology but I'm not sure. 6) not sure.