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Everything posted by Stan`
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
@wackyserious @wowgetoffyourcellphone Here is the thureos without metal bar. And the UV Layout in case you'd need it. File: thureos_curved_no_metal.dae- 529 replies
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- delenda est
- terra magna
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===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
Thanks !- 529 replies
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- delenda est
- terra magna
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Terra Magna Infrastructure / Kushites Mod Integration
Stan` replied to balduin's topic in Rise of the East
Great then -
===[TASK]=== Kushite Units, Unit Textures, and Unit Props
Stan` replied to wowgetoffyourcellphone's topic in Official tasks
Sure thing anyone knows the same name ?- 529 replies
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- delenda est
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Terra Magna Infrastructure / Kushites Mod Integration
Stan` replied to balduin's topic in Rise of the East
Ah that I don't know about... @niektb -
You need to make changes to the code I think those path are hard coded.
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Terra Magna Infrastructure / Kushites Mod Integration
Stan` replied to balduin's topic in Rise of the East
@Lion.Kanzen what was broken ? -
The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
Pretty cool !- 1.040 replies
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Terra Magna Infrastructure / Kushites Mod Integration
Stan` replied to balduin's topic in Rise of the East
We got the icon recently and I made some fixes to the Zapotec. We plan a release soon. -
The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
Going through the same crisis making textures :/- 1.040 replies
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The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
@LordGood Too much prop heh ? You could use the one I made for the iberians- 1.040 replies
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@wowgetoffyourcellphone There are a few three slaves one prisoner, and one slaver + garrisoned and projectile
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@Lion.Kanzen Just made another building. Anything top priority on your list ?
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[sketchfab]32e4cc17316a4b20bf76c156b4a2efa4[/sketchfab] Slave Market by StanislasDolcini on Sketchfab @Lion.Kanzen Here is the slave market. In the zip file, game ready files, only missing the template, cause I don't know what are you guys up to. merc_slave_market8.blend slave_trader.zip
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The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
@LordGood Gate texture is looking a bit blurry for some reason- 1.040 replies
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The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
Can't you use the ones from the ptol market ?- 1.040 replies
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In the uv window at the bottom there is a drop-down for textures. Pick the one you created.
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Okay that means that the texture wasn't linked to the model. To do so go in edit mode select everything (press A) and apply the texture to the model by selecting it in the uv window
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You have to be in object mode (press tab) when baking.
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I'd like to get it commited first as it's (at least to me) a requirement for this game. Now when it has been committed I can provide a way to do what you ask.
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As I said it was like that in the first version then I had to change it. I don't store the old entity anymore so I can't delete it...
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@vladislavbelov Unhandled exception at 0x0102B6DE (pyrogenesis.exe) in crashlog.dmp: 0xC0000005: Access violation reading location 0x00000004. That's the error.
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I'll check a bit later I'm afk