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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. @wackyserious @wowgetoffyourcellphone Here is the thureos without metal bar. And the UV Layout in case you'd need it. File: thureos_curved_no_metal.dae
  2. I have to look at the mesh. I'm afraid though it doesn't fit in the timeframe... They had hard time building chruches that lasted. The one I made was built in 990.
  3. You need to make changes to the code I think those path are hard coded.
  4. We got the icon recently and I made some fixes to the Zapotec. We plan a release soon.
  5. Stan`

    Render Dump

    @Lion.Kanzen (Done for both) slave_trader.zip
  6. Stan`

    Render Dump

    @wowgetoffyourcellphone There are a few three slaves one prisoner, and one slaver + garrisoned and projectile
  7. @Lion.Kanzen Just made another building. Anything top priority on your list ?
  8. Stan`

    Render Dump

    [sketchfab]32e4cc17316a4b20bf76c156b4a2efa4[/sketchfab] Slave Market by StanislasDolcini on Sketchfab @Lion.Kanzen Here is the slave market. In the zip file, game ready files, only missing the template, cause I don't know what are you guys up to. merc_slave_market8.blend slave_trader.zip
  9. In the uv window at the bottom there is a drop-down for textures. Pick the one you created.
  10. Okay that means that the texture wasn't linked to the model. To do so go in edit mode select everything (press A) and apply the texture to the model by selecting it in the uv window
  11. You have to be in object mode (press tab) when baking.
  12. I'd like to get it commited first as it's (at least to me) a requirement for this game. Now when it has been committed I can provide a way to do what you ask.
  13. As I said it was like that in the first version then I had to change it. I don't store the old entity anymore so I can't delete it...
  14. @vladislavbelov Unhandled exception at 0x0102B6DE (pyrogenesis.exe) in crashlog.dmp: 0xC0000005: Access violation reading location 0x00000004. That's the error.
  15. I'll check a bit later I'm afk
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