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Posts
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Everything posted by Stan`
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===[COMMITTED]=== Siege Weapons Infantry Animations
Stan` replied to Alexandermb's topic in Completed Art Tasks
@LordGood Do you want me to commit this ? -
@LordGood Does it looks committable to you ?
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@wackyserious I think what best is : Highest resolution PSD you have to be committed to the art repo 256x256 texture for the game. For the texture itself can you try to add some details ? It looks a bit flat to me. Maybe some scratches edge wear would help
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It should be possible in the future considering my new position but wasn't really possible at the time when I started fixing stuff all over the forums. For horses though I'm going to wait for Enrique as a respect of his previous works. For all of the other stuff which is refered in the Art dev task tracking in which Every external contributor work should be tracked so we do not lose it There is stuff that can be committed right away as they were reviewed. Stuff that needs to be reviewed by @LordGood namingly stuff like the goat and the rest which I don't know. But first we have a lot of buildings to do. I do want to add as much as possible before A23 though.
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@Nescio See the animated bows I made for the game which are I think included in @wowgetoffyourcellphone sorta dead delenda est.
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You should do something about the feathers it doesn't look good to me. The rest is okay though
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@Nescio Yeah I just happened to like this websites because it saves me the trouble of setting up an environment
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You just have to update again like you did previously
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We should probably tweak those chariots to take the horses into account. Also we need body armor for those horses. What do you think @Alexandermb
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Have you heard of LaTeX ? https://www.sharelatex.com For 0 A.D. I believe it's ticket #1843 it was used to generate a manual.
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@Alexandermb The chariot I told you about.
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@LordGood Should some stuff here be committed ?
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The seleucid chariot was accepted but not committed. It's available somewhere on the fourms
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@Lion.Kanzen I made the pouch so I cannot autoreveview myself. Priority for now is getting every civ their buildings. I'm note sure for which faction they would be. We'll see with @LordGood when we are done with our tasks. Reviewing those is planned at some point.
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Don't we already have something like this ?
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Yeah, I hesitated to add them, but it makes sense. Now let's make those actors I'll commit it when I'm done with that. By the way @LordGood You should make the macedonian one next, they deserved it after all that time :), Also the name is not consistent anymore with the rest. Should I go with the gauls afterwards ?
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@LordGood Thoughts ? I believe the props in this building will make @Skhorn happy. Me on the other side...
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===[TASK]=== Differentiating Britons and Gauls
Stan` replied to Mythos_Ruler's topic in Official tasks
@LordGood Committed. I preserved the old files. They will throw a warning if reactivated, because they didn't have ao. -
Too bad Enrique's streams are not staying for long on twitch, you could have watched them... If he ever makes more, they should be uploaded to youtube...
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Just a thought. You could upload your anims to Sketchfab so that everyone could have a look at the angle they want that would save the render time. Though your internet might not like it.
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Do you have mods ?
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Oh great then Glad it could be of any use
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===[TASK]=== Differentiating Britons and Gauls
Stan` replied to Mythos_Ruler's topic in Official tasks
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Have you seen @LordGood I'm not sure Enrique will answer.