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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Capture the colossus would be a nice gamemode. It would try to spawn at the center of the map (or at a carefully chosen place replacing some special entity)
  2. Well with this feature we could only keep the one with the most players https://gitea.wildfiregames.com/0ad/0ad/pulls/7271 There was also https://code.wildfiregames.com/D4127 which could be nice.
  3. https://gitea.wildfiregames.com/0ad/0ad/wiki/GettingStartedReinforcementLearning
  4. You might get away with preventing the forum to embed them
  5. It's an option and it requires a db update. Although many times emojis have contributed to poor communication
  6. Would be nice to update the orchard actor too. We could have then the orchard having an aura that gives a small resource trickle to the mill. The mill would have a distance restriction to reduce the spam.
  7. Nice work. You might try to add an olive tree to it
  8. Any help improving replay pallas is welcome. I don't plan to rewrite it in python yet though
  9. Textures can also be replaced by editing the pmp with python. Obviously doesn't work if there is no 1:1 replacement. Well if we coordinate we could have nice social media posts
  10. A lot of PRs are not really accessible :/ Screenshots sound nice
  11. Well I don't want to use IA for the main game. This might change in the future (never say never). So far I haven't seen much we can use. For the main game it would be nice to make Lod models for more modest configurations.
  12. Oh I didn't mean like that. Always funny bugs hiding. It's just that I always end up forgetting what was on the forums. With a tangible issue it's harder. Also all the info is one place
  13. I hadn't seen that one in a while. Cc @wraitii @Gurken Khan @real_tabasco_sauce It would be helpful if everysingle bug reported in this thread would be on Gitea instead. It's a bit hard to keep track of them. Ideally with a screen / video and a replay. Do you think you could do that ?
  14. Probably the same reason we have a few players with "noob" in their name.
  15. https://www.lpi.org/blog/2024/12/04/0-a-d-reviving-history-in-real-time-in-foss/?utm_medium=social&utm_source=twitter&utm_campaign=fosspotlight
  16. https://gitea.wildfiregames.com/0ad/0ad/wiki/0adStory
  17. Yes it's possible a few mod in the past changed the way the game is played. It's quite the undertaking though You can add new JS components to handle more things and you'll have to tweak the GUI to display those new things.
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