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Everything posted by Stan`
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Wicker amount
- 33 replies
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Better Try to reduce the pattern a bit ?
- 33 replies
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@LordGood Could your upload you new buildings here https://github.com/0ADMods/pyrogenesis-1861 ? (Maybe find a better name ?)
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Well I'm not sure one would be able to tell from afar but one might not need to
- 33 replies
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Depending on your OS you need to look for a user.cfg file that contains your password hash
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Sorry I meant the wicker texture
- 33 replies
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I'd say it's too big
- 33 replies
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Well mate, if you don't trust the actual developers of the game I'm afraid there isn't much we can do.
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I feel bad taking all the commits I haven't done anything in two months :/ Maybe @LordGood or @Enrique can do it ?
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@s0600204 gave you a correct answer and he is a dev as you can see by the little badge. Nescio's answer is also correct. So I don't know what answer you expect but I don't think we can do much better than that unfortunately.
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Mmmh ...
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Well I guess people forgot about it and it was never created as ticket...
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Deforestation - Wood should be a renwable resource
Stan` replied to balduin's topic in Gameplay Discussion
I wonder if we could the camouflage thing from #3177 by using @Mate-86's status effects on the visibility component.- 105 replies
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As long as you are not trolling, and being somewhat constructive it's all good
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Nope but it's okay. It will be easier to spot bugs as well
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Good job
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@Alexandermb can you link #4460 in your next commits ? (That's the ticket you are fixing) Try smaller ones as elexis suggested.
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And for some reason it's incredibly hard to reproduce...
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Okay I believe that Jenkins runs checkrefs as well
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Try adding the bin perl installation folder to your environnement variables You might need to restart cmd.
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Well we dont have the source files for all of them unfortunately :/ but yeah animation reexport is more annoying. Especially with complex animation systems.
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On windows you need to install strawberry perl. Then you need to go in the folder source/tools/entities/ and run perl checkrefs.pl