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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Does it switch depending on map ? Thanks !
  2. Ah different armature right ?
  3. Also you can ask any questions you have on the forums and you can also try to get in touch with us on IRC depending on your timezone
  4. @Freagarach worked on automatic scooting. Maybe it could be used by the AI at some point.
  5. I wasn't sure it was possible but I think that's nice.
  6. For the record, that's also related to: https://trac.wildfiregames.com/ticket/1437
  7. Can you try with the bundled version instead of the system's ?
  8. Why did you delete the animation instead of reexporting it ?:/ That was the only death anim that was different...
  9. Run svn update -r21945 and try to compile again from source.
  10. I'd look at your civ_center template in simulation/templatez
  11. They look a bit wide compared to the reference but great work !
  12. Could work as an example in a sub wiki page
  13. That's interesting. I wish we had a UX expert around
  14. Ideally we'd have the wiki page with a training scenario tutorial like the economic one... Maybe @nani and @borg- could fusion and do that if they are up to it. Call it "The newb crusher"
  15. So you guys opted for slate rooves instead of thatch ? Any reason ?
  16. Or rather let's create a wiki page out of it so that every one can edit it
  17. @vladislavbelov could we make it render a circle instead ? (Since square maps were phased out)
  18. @Basshunter It's using textures in the public folder so you might be able to make them transparent I'll have a look in some time maybe next week if its not possible.
  19. Guess that maybe related to @elexis changes ?
  20. Those unit textures are very cool how did you do the cloth ? For the vegetation and stones still waiting for you to send me the new rocks you made keep up the good work ! The quarry needs to be fixed btw because it looks out of place see: https://code.wildfiregames.com/rP22383
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