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Everything posted by Stan`
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Ah so I need to add vertex groups ?
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I tried without parents but then all the fishes were in one place.
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@Alexandermb Can you help me ? I'm trying to export the shoal. I've successfully baked the constraints and everything but the game keeps complaining it cannot find the prop points... I tried adding parent bones to no avail... Any idea on what I'm doing wrong ? tuna3.blend animal_fish_shoal.dae fish_shoal_armature.xml tuna_shoal.xml fauna_fish_tuna.xml
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how to destroy Ballista instead of convert it
Stan` replied to donmed's topic in Gameplay Discussion
Use ctrl +click to destroy it -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
Even if You won't see it because of the impact expiration 0.2 secs ? Also I activated friendly fire so those towers are not taken lightly. -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
@LordGood Anything you'd like me to change before I commit this without the crater thing for now ? -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
That crater will also kill perfs Also I don't see the point of having it if it dissapears too quickly for one to grasp. You can change the size and the number of particles (It creates 2D planes) The XYZ velocity, XYZ position, RGB color, AND XYZ force applied to it. -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
Can be done, with extra code. No crater no problem -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
Then it'll stick to ground ? and you'll see it move ? -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
Actually the engine does not allow it. The impact crater will disapear as quickly as the particles... And it cannot be attached to the projectile else you'd see it flying... So I guess we can call it a day. -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
Well I have a GTX1070 and 12 Core CPU and I notice it But yeah you will probably be fine, some people might not. Let me try a small decal so I can go back to my tuna and commit this. -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
So does blood, and your computer doesn't like that either -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
I can add that. Your computer is not gonna like it though -
The server hard drives were replaced today at 10AM GMT+1. There should be little downtime from now on.
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===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
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There is something called the autobuild which commits windows binaries once a day only if there have been C++ changes. The artefacts (binaries) generated on the Windows and Debian machines used by Jenkins are not to my knowledge accessible to anyone.
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Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
Stan` replied to snelius's topic in Game Modification
@borg- what is your opinion on garrisoning units inside barracks for an experience trickle ? https://code.wildfiregames.com/D1245 -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
Delay: I'm not sure what happened... Maybe cause I touched the emission rate .... Projectile disappearance @lordgood I guess thats doable ? -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
Could be done, but it requires more code, and also some extra computations. All vector math comes with a price -
#1325 Replace ecvt() in FCollada with something else
Stan` replied to crazy_Baboon's topic in Bug reports
You mean git apply -p . patch.diff ? -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
Will try a bit later thanks for the texture :) -
===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
So I'm the only one that thinks the above particle is weird ? XD Different texture for the top or bottom particle ? I don't have much options in art/textures/particles/ -
Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
Stan` replied to snelius's topic in Game Modification
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===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks
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===[COMMITTED]===Improve Artillery Tower Particles
Stan` replied to Stan`'s topic in Completed Art Tasks