See if you can compress the pngs a bit
Best thing would be to put them in existing categories so it's easy for people to find them. I believe it's defined in the terrain xml file.
That would be nice. Also if someone could tell me if my eyecandy mod textures are worth putting in the game I've never been able to judge :/ https://github.com/0ADMods/eyecandy/tree/master/art/textures/terrain/types/new
Try to build with
./update-workspaces.sh -j3
instead of
./update-workspaces.sh --with-system-nvtt -j3
We recently updated NVTT, and it might not be compatible with whatever is in your distro's repository
Hey @radopenev
Sorry for the inconvenience. To fix this issue you have two options:
Move the game repository to a directory without Cyrillic characters (This is a known bug with Python2)
Wait for the update to SpiderMonkey 52 which will use Python3
Best Regards,
Looking beautiful. @Lion.Kanzen is right that's entities named Skirmish. When playing a game they are turned into whatever the player's civ is.
You can look at other Skirmishes to see how it's done.
Keep the great work @Ideaguy!
@user1 Be careful, each time you edit the first post it sends notifications to every one tagged in the first post Congrats on the processing, and I wish you a happy new year.