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Everything posted by Stan`
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Keep up the good work, and have fun with it
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Yes. However it won't hurt to have both
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@nani Minimap zoom looks nice. Any reason you kept the buttons small? Missing high res version? Keep up the great work!
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@user1 @Hannibal_Barca
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I don't have a strong opinion.
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Actually was for the tang dynasty. But I really want to model those.
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I do have some buildings ready
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Hope you'll have fun with the game! You're welcome.
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No it should not be an issue. Have you tried uninstalling everything, adding the ppa, running apt-get update and upgrade, then installing 0ad?
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There is actually a third version, that's on flat pack, and should be on the PPA, and any ubuntu with up to date packages. 22 Venustas 23 KenWood 23.1 Re-Release KenWood
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Upgrade is what would actually update the package to use the latest version. That I don't know. Maybe the update manager only looks at non-ppa sources.
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That's strange indeed. Did you, after adding the ppa run: $ sudo apt update && sudo apt upgrade -y
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Can't start the game on latest Ubuntu
Stan` replied to Udi's topic in Game Development & Technical Discussion
See BuildInstructions. $ svn checkout -r 21945 https://svn.wildfiregames.com/public/ps/trunk/ 0ad This will clone the A23B release on your machine. Then you'll need the dependencies in the link above. $ sudo apt-get install build-essential cmake libboost-dev libboost-filesystem-dev \ libcurl4-gnutls-dev libenet-dev libgloox-dev libicu-dev \ libminiupnpc-dev libnvtt-dev libogg-dev libopenal-dev \ libpng-dev libsdl2-dev libvorbis-dev libwxgtk3.0-dev libxcursor-dev \ libxml2-dev python subversion zlib1g-dev If svn isn't installed you need to run $ sudo apt install subversion Then you need to apply the patch: D2353. On the top right select "download raw diff". After that you can patch your svn $ patch -p0 -i ~/D2353.diff Alternatively you can just edit the file directly. Finally you need to run $ ./build/workspaces/update-workspaces.sh -j(ncore +1) Then cd into build/workspaces/gcc and run $ make -j(ncores+1) -
Thanks keep it coming. One thing though it would be nice to avoid to need extra features as much as possible because it makes the mod maintenance harder :/
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Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
Stan` replied to snelius's topic in Game Modification
As in the team? -
I guess that's doable. @Alexandermb ?
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Can't start the game on latest Ubuntu
Stan` replied to Udi's topic in Game Development & Technical Discussion
We currently have an issue with Ryzen CPUs. You can fix it by recompiling the game. Would you like me to guide you through that? -
Interesting. I made a unit you can check it out in the mod. Maybe it can be reused.
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Borg Expansion Pack Mod implementation in 0ad alpha 24 release.
Stan` replied to snelius's topic in Game Modification
@borg- any news? -
I submitted a patch to improve flying behavior to allow for flying units without them circling in the sky.
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Would be nice to have the three faction names so we can come up with wiki pages and advance development.
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===[COMMITTED]=== Siege Artillery Rework
Stan` replied to Alexandermb's topic in Completed Art Tasks
Be warry that the bones arent that low and could be visible on steep terrain. -
Sounds good. I wonder if that could be drafted in the github wiki. I'd like everyone to contribute