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Everything posted by Stan`
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Unfortunately you can't you need to find a programmer to review my patch so you can do that...
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If that helps why not As long as you keep the pages in sync
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How do I Help Out With The Development Of The Game?
Stan` replied to Octofish77's topic in Announcements / News
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How do I Help Out With The Development Of The Game?
Stan` replied to Octofish77's topic in Announcements / News
This is indeed annoying. I do not have a mac, so I wouldn't be able to reproduce but this is still waiting for a fix https://trac.wildfiregames.com/ticket/2846 That is also planned and would be https://trac.wildfiregames.com/ticket/1972 I believe it's currently not used. There is a shortcut for terrain priority but I can't find it... -
Apparently you did a pretty good job @GunChleoc The Author is really happy https://framapiaf.org/@davidrevoy/103164181409790513
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Flora / agriculture related ideas and requests
Stan` replied to gyrokanth's topic in Art Development
What part of 'this' ? -
That's on my list too
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16 visible ?? Welcome to the jungle. @borg-
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I created https://trac.wildfiregames.com/wiki/Translation_DE/Manual_SettingUpAGame https://trac.wildfiregames.com/wiki/Translation_DE/Manual_OtherFeatures https://trac.wildfiregames.com/wiki/Translation_DE/Manual_BasicGameplay
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Sure, if you could update the original one as well so that they stay in sync that would be great. Strange... Maybe a browser thing...
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@Beise Can you finish https://trac.wildfiregames.com/wiki/Translation_DE/wiki first? There are some untranslated things there. Also the warning on the bottom looks weird on my end. I'll create the pages afterwards. Buildings seem to work ?
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Ah right then it makes more sense now. I guess that important units should have a bigger health bar, but the big health bars should always be in minority for it to work properly.
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Actually there is something else, there is currently no one to edit that render. If you want another more realistic one, you might have to commission an artist to do a new one... Okay the city is bigger that it would have been but is it really that important ? The goal of this image is to promote the game, and have a wow factor. I believe both things are met. It's also a nice ingame background isn't it ? Removing the balcony is easy, that's a one line change in the game.
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I guess that's a non-issue then thanks. In that case, maybe we could try to edit the status bar files to add a separator between blocks of health. In this case like StarCraft it might make sense because unit with more life will have more blocks;
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I'm not sure to be fair, I'm not even sure how to change that width in files I just wanted it would look bad in case it wasn't a global setting.
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Sure no problem.
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Well I guess we could define the scale in the VisualActor of the template Writing the c++ code to support it is tough though. Ideally we'd get rid of all collada model at the same time as well...