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Player of 0AD

Balancing Advisors
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Everything posted by Player of 0AD

  1. I think it works for melee cav though. Not for ranged cav
  2. Install the no-blood-and-gore mod and use it
  3. I guess there is a limit for just training a handful of ministers? In that case it makes sense that you cant train more than this number, especially not at once.
  4. I played in match #7, then I watched the replay and the video. Now I can vote... Best rush: weirdJokes (14 kills early on) Most creative: weirdJokes (rushing, leveling cavalry up by garrison, using corrals) MVP: weirdJokes (succesful rush, decent eco, defending the weaker flank)
  5. Strongly disagree. The top bar only shows the infos only if you mouse over them, which makes them not very useful. So the autociv table is super useful
  6. Whats the point of making elephants a super OP anti-unit champion?
  7. Not a big problem. Actually he can hide in wonders and elephant stables. If elephants could garrison in other buildings, it might be overpowered because you could hardly ever destroy these buildings with rams.
  8. Do we have a changelog which shows the differences between rc27 and a26+communitymod?
  9. See my post of 12 august 2022 Additionally: Minimum 7 matches, match duration minimum is 2 min
  10. If you play singleplayer, you can watch the replay and create a savegame there, then you can load it. Too bad that loaded matches dont create new replays, however
  11. I'm strongly against removing unit overlap, because it actually means more lag. welcome back to A24? No thanks
  12. Team name: Berhudar Triangle Team members: berhudar, weirdJokes
  13. Which biome - temperate? Ally view unlocked?
  14. If I'm not mistaken they can be garrisoned by ranged infantry, but this is still no great solution
  15. - what about skipping the berry upgrade? I've made the experience that it's not worth it if you use only the starting patch - what about getting the wood upgrade very early? I think its very helpful - and what about using the trees around the cc? Especially with Maurys it can be a good boost, as you can use the elephant there
  16. Mainland (temperate), apple trees
  17. Match 5, april 30th: I vote that i executed the best rush
  18. I can recommend the mod "Local Ratings". Afaik it works only on multiplayer replays, though
  19. For siege towers its already the case For ships it might be not optimal, because you would always need to garrison them, so its more micro-management For buildings it would mean more micro-management too, but it could make sense because it makes turtling weaker
  20. I'm against it, because one would need to micro-manage more. For example one would need to ungarrison just before the building is destroyed. Or if there is the threat of a capture, you dont only need to destroy the building, but you also need to ungarrison just before that, which makes it even harder to prevent your enemy from getting it. Damaging garrisoned units might be an unfair advantage for catapult civs.
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