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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. I'd say siege units should sink with the ship though.
  2. Tower roof doesn't look really good if it's supposed to be hay, it's a bit too straight...
  3. @feneur Yeah I was suspecting this plugin as well but couldn't remember the name X)
  4. @implodedok Something you can do ?
  5. Blender can only make avi, or render frame by frame, you eventually have to merge them into gifs that get really huge btw.
  6. @borg- Counter would not be new Just a step back to where it was in A16 I think About hotkeys, there is a patch lying somewhere which allowed to switch between entities, it's probably outdated now but does it do what you want ? https://trac.wildfiregames.com/ticket/1492 https://trac.wildfiregames.com/ticket/1899
  7. I had a patch somewhere for unit capturing but it's broken currently. It instantly capture.
  8. Well that's the eternal fight between accuracy and gameplay. For which I'm always going to stand on accuracy.
  9. The only big issue is the texture as I can't find a proper way to overlay ambiant occlusion and curvature map and small details on it... EDIT: I think it works.
  10. Well you can see @wowgetoffyourcellphone plans on his mod @DarcReaver I don't think I have seen news for a while but maybe he is working in the shadows
  11. Yes though the model you mentionned also had AO issues.
  12. Looks like the well known parallax bug. I don't really know why it occur. You could try to use the edge split modifier or do it manually.
  13. Just in case. ao maps don't work with animated stuff.
  14. @niektb Maybe Lordgood topic about iberian wonder ?
  15. Looking at Mythos callstack that is not the same error that was reported.
  16. Usually though we fix it by splitting the faces.
  17. @niektb might be the one with the smoothing tips.
  18. Stan`

    Crash report

    @feneur Any reason I can't access the rar file ?
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