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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. Well the clothing is because of the texture, cause it works fine in Blender. About normals can you be more specific ?
  2. Ah yeah, I only downloaded A20 on my LapbrokenTop and it's version > 0.21 so I guess that's it. Strangely enough it's not the first time I experienced that. Did your color mod get into S.V.N. ? I heard it was better
  3. That's not something with a high priority, you can work on it as a side task if you have textures to make. For some reason every color is **** up, and so is the anglo saxon texture.
  4. UV are always a pain. It looks like you managed to do it anyways, congrats !
  5. Gonna use it as the market likeon the bottom left reference. I need to edit the cloth to make it like squres and not lines to match the other drawings. I'll start the barracks. Tell me I remember seeinf stuff about missing helmets and props do you remember where it was ? Edit : the CC will have his shields
  6. He has been here for quite a while. At the beginning the game was planned to be like a Total War or at least that was some dev's plans.
  7. Missed that one. Would that do ?
  8. Well I guess it can be reused anyways so that's not a loss. Not sure about the blacksmith sketch though. I remember a blacksmith I met in coventry telling me that having a forge outside is the best way to get rust everywhere when the morning comes.
  9. I guess it's the stables I used the above reference to do it Here is some eyecandy, maybe can be used as gathering rate booster with a proximity restriction
  10. Can be done but needs extra work, basically you need to make every anim for the reins, (walk, run, idle, death, attack)
  11. Well the old team used to use it more, probably to get a more playable game in the early state of it. Now, the art team tend to keep stuff away from the game until it's finished (ie : anims, eyecandy ...) That's just a more qualitative approach.
  12. Is that a stone fortress in the middle ? Maybe we should add the ability to make fences to this civ. I also see a potential trade cart, and some eyecandy that could be made for scenarios.
  13. I guess that was the later I always hated the fact that the texture hasn't got an uniform size on the mesh and therefore makes the arms lower resolution than the body.
  14. @SeleucidKing Just type @ and the first letter of the person you wanna tag. A dropdown will appear
  15. Stan`

    Whitewater

    The question you must ask yourself is what can you do ? And then what do you want to do ? It's always better to work on something you like for you generally produce better work. There are trees to be made animals... Mods need some models to =) If you are more specific I will be able to find you something. There are Tasklists around to =)
  16. Yeah i know I was just wondering why the sleeve pattern was bigger =)
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