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Stan`

0 A.D. Project Leader
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Everything posted by Stan`

  1. @wackyserious would you be willing to do the texture for those Chinese administrators ?
  2. Actually it's fixed now ill have to clean the patch but that'll wait for tonight
  3. As always make a thread document it and I'll see what I can do
  4. Newbows for everyone + the above. modded_public.7z
  5. I submitted a patch https://code.wildfiregames.com/D606 for the visual move order indicator. If someone could test it'd be nice
  6. I think that's a good idea to create a list. @niektb what do you think ?
  7. Well having tried to make the weyang palace I think Mingtang Pyong would be easier ^^
  8. Stan`

    Mods

    No problem, only thing I ask is for you to have fun playing it Will try to make the mods enjoyable with my teammates
  9. Stan`

    Mods

    Hey @Servo Torrents are way of downloading stuff. If you are not confident with it, or that it is restricted in your country, just use the normal direct download by clicking on "directly" word in the osx download page.. It's okay not to know
  10. Not sure that website works actually ^^
  11. Might be a dumb question, but are you sure your local IP is static ? If it's not always 192.168.0.100 it won't work.
  12. Stan`

    Mods

    @Servo what occured when you tried on your mac ?
  13. Looks like it. Here is the call stack. I'd say @Arthur8889 has Nvidia Switchable Graphics and that they doesn't work well. > ig7icd32.dll!67be39a8() Unknown [Frames below may be incorrect and/or missing, no symbols loaded for ig7icd32.dll] pyrogenesis.exe!ScriptInterface::CallFunction<CColor>(JS::Handle<JS::Value> val, const char * name, CColor & ret) Line 171 C++ pyrogenesis.exe!CGame::Update(const double deltaRealTime, bool doInterpolate) Line 422 C++ [External Code] ntdll.dll!77ee041d() Unknown
  14. @fatherbushido I don't know if it matches the game quality standards, but anyways here is a new goat. So have fun with it goat zip contains ready to play files source contains reference images, images used for textures, textures, and blends. Goat_Source.7z goat.7z
  15. Yeah but the issue is the number of entitites that would represent at the end of the game. I'm pretty sure 5000 per person clicks is not a big number for a game. Different yes, unrelated not so much, If I can do D557 arrow thing should be piece of cake, at least so I hope. I just don't know how to get the component manager to add an entity. Not giving up. Got interpolation working rest is on ticket. Yeah will do. Well that could be a solution, but the only way I found in the past to get stuff I wanted done was to learn it and do it myself eventually ^^ I noticed I get warnings popups when using atlas in debug mode, and AFAICS click selection is still broken in atlas, making it really annoying to select a single unit. Maybe that something that should be fixed in FF ? Or @vladislavbelov may have an idea for this kind of bugs
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