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Everything posted by Stan`
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binaries/data/mods/public/simulation/components/
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Stan` replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
It has the tag to show on fow though. -
Well I guess it doesn't really causes oos which is good.
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I'm gonna have to apologize, but nobody will be able to play multiplayer because of the arrow markers. You could update it with the code from a23 though.
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Sadly the problem is not your computer it's the game. You could try to play on smaller maps on lower population cap.
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The Kingdom of Kush: A proper introduction [Illustrated]
Stan` replied to Sundiata's topic in Official tasks
You could have your own thread for game art. They also make great wallpapers. I had one of the ponies for a long time.- 1.038 replies
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Stan` replied to wowgetoffyourcellphone's topic in Game Development & Technical Discussion
@wowgetoffyourcellphone Did you notice a bug ? I couldn't find any difference with or without this flag. -
mmmh weird
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@Alexandermb What software did you use to generate those maps ? Do you have a minimal test case as zip ?
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@Alexandermb Can you tell me what texture crashed ?
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Mmmh make sure the png colors are not indexed.
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Thanks.
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You should put your code on some versionning system, or better, fork 0ad on github and make changes there. In the end if you want this to be part of the game, you'll have to submit a patch on Phabricator (code.wildfiregames.com)
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@LordGood Maybe it's time for an update. Thanks to s0600204 your mode should be compatbile with A22
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I'd say the second, but I haven't made maps in some time. I think though I'd rather use an heightmap than generate something, as you lack control.
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Aka #3488. Haven't decided whether I want to add those buttons. That would make the patch way more gameplay changing that it should have... I'm also considering finding a way to set a variant mesh for garrisoning. So that you could replace the big bolt shooter with a smaller one when it's garissonnING.
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@niektb Likely because there is no bump on it. I'll try to make another render with bump on
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Weird, cache bug maybe, I don't have those errors ?
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Obviously not. Don't get me wrong I'm not offended just very disappointed in myself not being able to go past the you're good but it's not enough thing. Makes me question the whole thing everytime, and I'm stuck at the same point.
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@LordGood Well I guess that's because I made everything myself Still not getting there I guess... Whole point of that building pack was to find my way of making textures.
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Well okay then I guess I can give up and forget about it.