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Everything posted by Stan`
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The settlers 5 had that too. It would show up as a miner while it was a hero for the other player.
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https://trac.wildfiregames.com/ticket/3177
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Trouble using numbers to queue on windows a26
Stan` replied to real_tabasco_sauce's topic in Bug reports
Oh you're on Windows ? Never mind my last comments then. -
BUG: Using the hotkey allows sending flares when not intended
Stan` replied to Vantha's topic in Bug reports
Sounds like a bug. Not sure the command is sent in MP though ? I think we ignore observer commands -
I mean... It could have
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Trouble using numbers to queue on windows a26
Stan` replied to real_tabasco_sauce's topic in Bug reports
Do you always play with broken scaling like this ? IIRC sometimes macos has some issues with keypresses @wraitii would know. Does pressing cmd and or ctrl at the same time help ? -
A lot of them are sadly.
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Let's keep this thread on topic please
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Weird I thought there was a more recent update of spir-v @vladislavbelov
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A new git-based development environment
Stan` replied to Itms's topic in Game Development & Technical Discussion
Neat! -
Win32 Installer: silent install via parameter possible?
Stan` replied to RT-L's topic in Help & Feedback
The installer is a standard NSI installer so the /S flag should work. https://github.com/StanleySweet/0AD-Chocolatey-Package/blob/master/0ad/tools/chocolateyInstall.ps1 Another solution is to install it on one machine, zip the contents of the installation folder and deploy that everywhere, the game doesn't need any registry keys, and can even work as a portable version. Out of curiosity, would mind telling us the reason you need such a massive install ? -
Win32 Installer: silent install via parameter possible?
Stan` replied to RT-L's topic in Help & Feedback
You can install the game through Chocolatey and Winget if that helps. -
A new git-based development environment
Stan` replied to Itms's topic in Game Development & Technical Discussion
Currently the CI/CD is not implemented, but yeah we'll probably use Jenkins. (There is new stuff like https://www.drone.io/ but everything is we currently have is for jenkins) For security reasons, I don't think we should run the CI with the Jenkinsfile on the branches (malicious actors might do bad things) If you want to test a new CI script you need access to the Jenkins instance or talk to someone who does. Regarding linting, it would be indeed interesting to have some better linting that what's currently done, where you have to check the linting on Jenkins. I've redirected error output to the correct stream, so you can technically get errors by filtering output 2. Currently IIRC the linting failing is not breaking the pipeline. Regarding that change, I'm a bit sad it went from -tax to -actx (cause tax is fun and so is tau (unused), but the rest looks okay) -
GUI property "textcolor_selected" not working
Stan` replied to Vantha's topic in Game Development & Technical Discussion
Nah might be straightforward, if someone wants to do it. -
GUI property "textcolor_selected" not working
Stan` replied to Vantha's topic in Game Development & Technical Discussion
It's at least implemented CList.cpp#L54 but m_TextColorSelected doesn't seem to be used. Maybe an oversight... -
You can find a discord here https://linktr.ee/wildfire_games
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They did both
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@Genava55Thanks for the report Make sure to not quote harmful links
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Nah it would be good, but I don't know if it can nor how to do it with the current forum software.
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Sounds like a valid UX issue indeed.
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Error in the Summary window (Resources tab) after adding 5 resources.[SOLVED]
Stan` replied to mod_3d's topic in Bug reports
I believe they are saying the docs might be outdated rather than a bug in the code itself. They added a new resource following the docs, and some information was missing, causing errors. -
Interesting. Wonder what's up with the jpeg artifacts. Probably he should have credited us but seems hard on that website
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A new git-based development environment
Stan` replied to Itms's topic in Game Development & Technical Discussion
If you're using tortoise SVN that means you're on Windows right ? Then if you use the current SVN repo you'll get autobuilds And for linux once the deps are installed you can use a simple shell script to build everything. https://code.wildfiregames.com/P241 -
Yeah I meant that because of Ptol they got one. https://trac.wildfiregames.com/ticket/2214 Might be something in
