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rsplayer

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  1. Thank you for your reply. I wish the best for this game. I enjoyed the first time playing it
  2. I have started playing 0 A.D yesterday and it seems a very good and promising game but I have realised something important slowing down the game and can be fixed. The number of animals in the game is already big. but thats not the problem. the problem is that when the animals are in the explored area of the map I can see all of them moving and even in the radar. thats mean that all the animals in the explored and not in the visible area are taking place in the GPU and CPU. what it should be happening is that you can make the player see only the animals in the visible area near units or buildings and they can't be seen in the explored or non-explored area of the map just like the player's enemy units. if you do this, the game performance will be so much better. I am playing this game on Ubuntu and installed it from Ubuntu Software.
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