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Posts
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Everything posted by Stan`
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That's the point. That's how most of the languages are designed, almost nobody speaks ancient chinese, ancient greek, meroitic, latin in a common fashion. That's one of the features of the game. I personnaly loved the voices from Age of Mythology because of that.
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Thanks for checking. Is it really so bad quality that it's worth waiting forever for actual historically accurate chinese dubbing?
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Maybe the unit wasn't set to doesn't have the turretable component? infantry_rifleman_assalt
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Why do game replays from previous versions not work
Stan` replied to DerekO's topic in General Discussion
Because all unit stats techs change, so the result might differ drastically/ error out -
Here are some voices generated by @Yekaterina all of these tracks by typing the Chinese phrase into Luyinzhushou (a software that reads converts Chinese text to voices with selectable personalities). She is a native speaker of Chinese. The voices feature a range of accents and dialects to reflect the vastness and variety of Han Dynasty. A 21st century Chinese person should be familiar with these phrases. @AIEND can you check them? chinesevoice.zip
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Leader names with >17 characters cut off in diplomacy window
Stan` replied to Ceres's topic in Bug reports
@wowgetoffyourcellphone what's the question? -
local.cfg NOT working with "hidpi = true" in Macbook Pro (2015)
Stan` replied to alexroses47's topic in Help & Feedback
That's because you're not in the correct folder. You're in /Applications/0ad/ while you should be in /Users/{YOUR USERNAME}/Library/Application\ Support/0ad( See: https://trac.wildfiregames.com/wiki/GameDataPaths) @real_tabasco_sauce yeah that will be fixed in rc2, sandboxed apps have different location, but they are only needed to go to the app store. -
@Obelix can you create a ticket?
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Should work now.
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Weird, does this one work? https://rvlt.gg/nFDp5agg (maybe the link expire) 0 A.D. Empires Ascendant is the name.
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0 A.D. has a semi official revolt server (you can find the link here: https://linktr.ee/wildfire_games) however since it started over a year ago it did not gain any traction. Source for that? Can but it's harder, though you can just use imgur or something Right click send private message ? /join private-room ? Can't you use webchat.quakenet.org?
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That's how it's been for years, leading to countless complaints The AI code is mostly untouched since 2018, and it needs some love.
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More than 8 players in one match
Stan` replied to NitroVicky's topic in Game Development & Technical Discussion
The whole GUI ? source/simulation2/components/CCmpRangemanager.cpp and source/simulation2/helpers/Los.h -
It can be extended, that's 100% JavaScript.
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More than 8 players in one match
Stan` replied to NitroVicky's topic in Game Development & Technical Discussion
Well the patch is old, and the code has likely changed since then, so it needs to be adapted. It will only apply properly on the version it was made for originally. Else you need to adapt it. -
Building sizes are incorrect and it's ruining immersion for me
Stan` replied to Delfador's topic in General Discussion
No you cannot. The game does not support scaling. So for each house I think greek civilizations have 4 house mesh + 4 nature mesh + 4 props mesh you need to import the meshes in Blender, scale them, apply the scale, and reexport. It's not that I won't try it, I just do not have the time for it right now. But maybe in the fture.