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Stan`

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Everything posted by Stan`

  1. Doesnt work without recompiling sadly. Else I could have rebase 3177 and made a mod out of it.
  2. The torrent or the direct download ?
  3. Copyright 2018 All rights reserved ? He cant really use a creative commons.
  4. Make sure your download wasn't corrupted. Where did you get the file.
  5. The day and night cycle isn't currently doable without changes to the engines. I don't think that will be particularly hard but nobody is planning to work on it AFAIK
  6. Well for the normal map part to make them bumpy if you can make the grey map that's described here https://m.imgur.com/lpC4V6B?r Should be too hard to paint for you once we have this map we can either make a normal map or use it as the alpha channel on said normal map to turn it into a parallax map. I Work in progress. Gauls did not build them.
  7. There has been a lot of fixes since then
  8. I don't know where you got those from but we made no official releases. So what you are using are experimental releases candidates.
  9. @LordGood @wowgetoffyourcellphone @Alexandermb @Sundiata @Lion.Kanzen Thoughs, references ? For my part I'm not against some fixes. But I'd like it to be backed up.
  10. Well then that's settled. Could be 231 ^^
  11. Apparently we avoid to add features we do not use :/ at least it was the case for another patch of mine. The reason is the extra maintenance needed. Could probably be another mod as a dependency.
  12. Not sure. I've seen 0.0.23b and 0.0.23.1
  13. Apparently @Itms told me that the version should be something like 1.0.0 to fit with mod.io schema (MAJOR.MINOR.PATCH) this will allow mods to be incompatible among versions. Because if you use 0.0.23 there is no way you can know the difference between mods. It seems that some mods should fix this too.
  14. try naming it user.cfg instead At least that's how mine is named. Make sure the installer is not corrupted. Sometimes when downloading it can get incomplete.
  15. I don't speak Polish? but I guess it doesn't have the permission to write that file ? Do you have an antivirus running in the background ? Have you tried to install the game somewhere else ?
  16. Well I can see some people wanting to rewrite an AI from scratch but in general you'll probably just want to tweak a few files instead of rewriting the whole thing
  17. Try to put it in 0AD install folder.
  18. What is the name of your mod folder ?
  19. Well yeah. If simulation scripts are engine so is AI if the AI was cpp the question wouldn't be asked
  20. Splitting means making sure we don't have hardcodings. Scenarios should be in the mods they depend on. AI should not depend on mods. And is part of the engine.
  21. Correct I guess that's why we have mod dependencies ?
  22. Putting stuff in mod could work too. I just wanted a clear separation between engine and optional stuff. You can live without having terrain textures and trees. Harder to live without the code. Worth noting that modmod is not packaged in the windows alpha 23 release (as in not zipped) that would have to be fixed. We shouldn't also include the test folders.
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