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Stan`

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Everything posted by Stan`

  1. Simplest way to install a patch is to a apply it If you don't know what patch / diff are they are text files that allows one to determine what has changed in a file. It will tell you what lines have been modified. Another way of *installing* it is to modify the file the diff is based on manually. You can see the files name inside it ( It's a text file) A minus in front of the line means the line was removed. A plus means that a line was added. As you can see it also needs C++ changes. The Js changes alone are not enough. It touches Foundation.JS Terrain.cpp Terrain.h Ccmpterrain.cpp IcmpTerrain.cpp Icmpterrain.h This means you also need a modified exe file...
  2. Hey, do not lose hope. This is an open-source project things take longer here. We are currently in a tedious legal process, to comply with GDPR, to offer a better A23 release. Which means most of the dev is stopped for now. elexis is working really hard on it. The feature might be for A24, if someone finds the time/motivation to do it. Nevertheless, it never being implemented probably means there is something more than a few lines of JavaScript code. Coding is fun and can be rewarding. A few devs here started from the bottom and now do awesome things, and it's never to late to start Nothing will beat motivation at getting things done. The best way to get something done is to do it yourself though Sorry for the inconvenience.
  3. That's really weird the forums keeps marking this thread as unread.
  4. It will Im battling with moddb for now
  5. That ship was removed by Alexandermb I think.
  6. I guess it's mostly because those mechanics were harder to make than the art for them (And the art is already hard)
  7. Fixed a bit the image ratio though a reupload might have been better.
  8. If someone feel inspired the games could be replayed on Twitch with live comments
  9. Instead of voidness had you got every assets you wanted what would you put there ?
  10. Yeah I know the feeling. The more we do stuff like sculpting and such the more we tend to keep working on details and the less content we produce :/ but its of higher quality so...
  11. Interesting could you upload the profile ? 'ight be of use for people wanting to stream
  12. Haha Anyway it looks gorgeous. How do you make the decals ?
  13. Sweeet. I thought we ruled chimneys out ?
  14. You need to get the source code. See trac.wildfiregames.com on how to get started. You also need to get familiar with at least SVN.
  15. Please share I'm sure other people can make use of it. That's the nice thing about open source. Everyone can contribute. There will an isometric view too
  16. Hello and welcome to the forums. Unfortunately it is currently not possible to change the terrain at game time. The terrain is not serialized so if you did that you'd get out of sync pretty quick because the computed paths would be different. The only implementation that exists is outdated. See https://trac.wildfiregames.com/ticket/2264 And About your second question it is possible with a little bit of modding. You have to create entities with Auras. Please note that any abuse of such auras will have a performance hit. The idea is to place said entities in the places you want to slow down. Their range will do the rest.
  17. Also if you guys can stream the games on twitch that'd be great Let them know we exist ! Maybe YouTube too for the semi and the finals.
  18. In the meantime feel free to make more tracks
  19. Great Initiative. I won't participate but I'm really looking forward to hearing how it went. Don't forget to post the replays. And bugs
  20. Hello and welcome to the forums. Thanks you for the interest of making new tracks. I'm not sure the style fits but I might be wrong. It nice though @Samulis and @OmriLahav might give you more feedback Keep it up
  21. Mmmm Could can you provide the crashdump when runningwith -writableRoot ?
  22. Sounds fair. The art task thread should probably list that stuff. Also foundation Indeed though I really wish we had terrain flattening and could get rid of all that nonsense.
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